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Moved teleporter related particle data out of the managed data file and into art/datablock/teleporter.cs. I also corrected a bad filepath that would prevent mission loading.
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3 changed files with 33 additions and 31 deletions
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@ -23,11 +23,3 @@
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// This is the default save location for any Particle Emitter datablocks created in the
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// Particle Editor (this script is executed from onServerCreated())
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datablock ParticleEmitterData(TeleportFlash_Emitter : DefaultEmitter)
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{
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ejectionVelocity = "0.1";
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particles = "TeleporterFlash";
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thetaMax = "180";
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softnessDistance = "1";
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ejectionOffset = "0.417";
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};
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