Converts most of AFX classes to utilize assets

Adds modified classes to project importer convert logic
This commit is contained in:
Areloch 2021-08-22 02:15:14 -05:00
parent 1dafb3463e
commit 64b98b0c10
15 changed files with 137 additions and 118 deletions

View file

@ -831,6 +831,11 @@ T3Dpre4ProjectImporter::genProcessor("LevelInfo", "accuTexture accuTextureAsset"
T3Dpre4ProjectImporter::genProcessor("TSStatic", "shape shapeAsset shapeName shapeAsset");
T3Dpre4ProjectImporter::genProcessor("TSForestItemData", "shape shapeAsset shapeName shapeAsset shapeFile shapeAsset");
T3Dpre4ProjectImporter::genProcessor("TerrainBlock", "terrainFile terrainAsset");
T3Dpre4ProjectImporter::genProcessor("afxMagicMissileData", "projectileShapeName projectileShapeAsset");
T3Dpre4ProjectImporter::genProcessor("afxBillboardData", "texture textureAsset");
T3Dpre4ProjectImporter::genProcessor("afxModelData", "shapeName shapeAsset shapeFile shapeAsset");
T3Dpre4ProjectImporter::genProcessor("afxZodiacData", "texture textureAsset");
T3Dpre4ProjectImporter::genProcessor("afxZodiacPlaneData", "texture textureAsset");
//==============================================================================
// Levels
//==============================================================================