Converts most of AFX classes to utilize assets

Adds modified classes to project importer convert logic
This commit is contained in:
Areloch 2021-08-22 02:15:14 -05:00
parent 1dafb3463e
commit 64b98b0c10
15 changed files with 137 additions and 118 deletions

View file

@ -51,7 +51,8 @@ ConsoleDocClass( afxZodiacPlaneData,
afxZodiacPlaneData::afxZodiacPlaneData()
{
txr_name = ST_NULLSTRING;
INIT_IMAGEASSET(Texture);
radius_xy = 1;
start_ang = 0;
ang_per_sec = 0;
@ -70,8 +71,8 @@ afxZodiacPlaneData::afxZodiacPlaneData()
afxZodiacPlaneData::afxZodiacPlaneData(const afxZodiacPlaneData& other, bool temp_clone)
: GameBaseData(other, temp_clone)
{
txr_name = other.txr_name;
txr = other.txr;
CLONE_IMAGEASSET(Texture);
radius_xy = other.radius_xy;
start_ang = other.start_ang;
ang_per_sec = other.ang_per_sec;
@ -110,8 +111,8 @@ EndImplementEnumType;
void afxZodiacPlaneData::initPersistFields()
{
addField("texture", TypeFilename, myOffset(txr_name),
"An image to use as the zodiac's texture.");
INITPERSISTFIELD_IMAGEASSET(Texture, afxZodiacPlaneData, "An image to use as the zodiac's texture.");
addField("radius", TypeF32, myOffset(radius_xy),
"The zodiac's radius in scene units.");
addField("startAngle", TypeF32, myOffset(start_ang),
@ -164,7 +165,8 @@ void afxZodiacPlaneData::packData(BitStream* stream)
merge_zflags();
stream->writeString(txr_name);
PACKDATA_IMAGEASSET(Texture);
stream->write(radius_xy);
stream->write(start_ang);
stream->write(ang_per_sec);
@ -182,8 +184,8 @@ void afxZodiacPlaneData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
txr_name = stream->readSTString();
txr = GFXTexHandle();
UNPACKDATA_IMAGEASSET(Texture);
stream->read(&radius_xy);
stream->read(&start_ang);
stream->read(&ang_per_sec);
@ -204,14 +206,6 @@ bool afxZodiacPlaneData::preload(bool server, String &errorStr)
if (!Parent::preload(server, errorStr))
return false;
if (!server)
{
if (txr_name && txr_name[0] != '\0')
{
txr.set(txr_name, &AFX_GFXZodiacTextureProfile, "Zodiac Texture");
}
}
return true;
}