mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 22:54:34 +00:00
Basic port of code
This commit is contained in:
parent
93a36f006f
commit
64b751a7c8
19 changed files with 613 additions and 374 deletions
|
|
@ -163,6 +163,13 @@ void GFXD3D11TextureTarget::attachTexture( RenderSlot slot, GFXTextureObject *te
|
|||
mTargetSize = Point2I(sd.Width, sd.Height);
|
||||
|
||||
S32 format = sd.Format;
|
||||
|
||||
if (format == DXGI_FORMAT_R8G8B8A8_TYPELESS || format == DXGI_FORMAT_B8G8R8A8_TYPELESS)
|
||||
{
|
||||
mTargetFormat = GFXFormatR8G8B8A8;
|
||||
return;
|
||||
}
|
||||
|
||||
GFXREVERSE_LOOKUP( GFXD3D11TextureFormat, GFXFormat, format );
|
||||
mTargetFormat = (GFXFormat)format;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue