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Basic port of code
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19 changed files with 613 additions and 374 deletions
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@ -42,6 +42,8 @@
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class PlatformWindow;
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class GFXD3D11ShaderConstBuffer;
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class OculusVRHMDDevice;
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class D3D11OculusTexture;
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//------------------------------------------------------------------------------
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@ -53,6 +55,8 @@ class GFXD3D11Device : public GFXDevice
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friend class GFXD3D11TextureObject;
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friend class GFXD3D11TextureTarget;
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friend class GFXD3D11WindowTarget;
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friend class OculusVRHMDDevice;
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friend class D3D11OculusTexture;
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virtual GFXFormat selectSupportedFormat(GFXTextureProfile *profile,
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const Vector<GFXFormat> &formats, bool texture, bool mustblend, bool mustfilter);
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