From 6485d48e388ef164f4c70430b8186a4aff55f5d9 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Tue, 2 Jun 2026 13:46:25 -0500 Subject: [PATCH] fix optional skin param for ShapeBase::setImage using the %obj.mountImage(image,slot,loaded,skin) skin option was not always properly applying. reported by steve_yorksire, fixed by sir_skurpsalot: https://discord.com/channels/358091480004558848/580242040730943509/1510795740199260252 --- Engine/source/T3D/shapeImage.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Engine/source/T3D/shapeImage.cpp b/Engine/source/T3D/shapeImage.cpp index c613f5268..564b9547b 100644 --- a/Engine/source/T3D/shapeImage.cpp +++ b/Engine/source/T3D/shapeImage.cpp @@ -2343,6 +2343,7 @@ void ShapeBase::setImage( U32 imageSlot, image.dataBlock = imageData; image.state = &image.dataBlock->state[0]; image.skinNameHandle = skinNameHandle; + image.appliedSkinName = "Base"; image.updateDoAnimateAllShapes(this); for (U32 i=0; i