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emissive to recivesShadows
now we've got a glow mask and multiplier, ditch the emissive flag in favor of a proper recivesShadows
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20 changed files with 70 additions and 114 deletions
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@ -570,7 +570,7 @@ void SkySphere::_initRender()
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mFogBandMat->mTranslucent = true;
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mFogBandMat->mVertColor[0] = true;
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mFogBandMat->mDoubleSided = true;
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mFogBandMat->mEmissive[0] = true;
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mFogBandMat->mReceiveShadows[0] = false;
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FeatureSet features = MATMGR->getDefaultFeatures();
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features.addFeature(MFT_isBackground);
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