Fixes for dedicated build on linux.

Thx @Bloodknigh for Signal fix.
This commit is contained in:
LuisAntonRebollo 2014-05-30 12:35:39 +02:00
parent ef4e7ec975
commit 6450294855
8 changed files with 22 additions and 19 deletions

View file

@ -40,6 +40,7 @@ public:
virtual void reset();
virtual void sortVars();
virtual void print( Stream &stream) {} // TODO OPENGL temporal fix for dedicated build on Linux
virtual void print( Stream &stream, bool isVerterShader );
void printStructDefines( Stream &stream, bool in );
virtual void printOnMain( Stream &stream, bool isVerterShader );
@ -55,6 +56,7 @@ public:
virtual void reset();
virtual void sortVars();
virtual void print( Stream &stream) {} // TODO OPENGL temporal fix for dedicated build on Linux
virtual void print( Stream &stream, bool isVerterShader );
virtual void printOnMain( Stream &stream, bool isVerterShader );
};
@ -73,4 +75,4 @@ public:
virtual void print( Stream &stream, bool isVerterShader );
};
#endif // _SHADERCOMP_GLSL_H_
#endif // _SHADERCOMP_GLSL_H_