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Bug fixes:
Generating image previews of image assets was failing DDS remove redundant check for stream status. STB requires the file to be free before being written to, move check to make sure we can open the path into gBitmap and remove FileStream checks from everywhere else.
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11 changed files with 39 additions and 111 deletions
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@ -477,13 +477,6 @@ void TerrainBlock::_updateBaseTexture(bool writeToCache)
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}
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else
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{
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FileStream stream;
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if (!stream.open(_getBaseTexCacheFileName(), Torque::FS::File::Write))
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{
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mBaseTex = blendTex;
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return;
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}
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GBitmap bitmap(blendTex->getWidth(), blendTex->getHeight(), false, GFXFormatR8G8B8A8);
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blendTex->copyToBmp(&bitmap);
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bitmap.writeBitmap(formatToExtension(mBaseTexFormat), _getBaseTexCacheFileName());
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