mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-05 05:20:31 +00:00
Fixes for "incomplete type" errors when compiling with clang-cl
This commit is contained in:
parent
6040a8d855
commit
62fa40380b
3 changed files with 5 additions and 4 deletions
|
|
@ -40,7 +40,6 @@
|
|||
#include "scene/sceneRenderState.h"
|
||||
#include "scene/sceneObjectLightingPlugin.h"
|
||||
#include "T3D/fx/explosion.h"
|
||||
#include "T3D/fx/particleEmitter.h"
|
||||
#include "T3D/fx/cameraFXMgr.h"
|
||||
#include "environment/waterBlock.h"
|
||||
#include "T3D/debris.h"
|
||||
|
|
|
|||
|
|
@ -63,6 +63,8 @@
|
|||
#include "console/dynamicTypes.h"
|
||||
#endif
|
||||
|
||||
// Need full definition visible for SimObjectPtr<ParticleEmitter>
|
||||
#include "T3D/fx/particleEmitter.h"
|
||||
|
||||
class GFXCubemap;
|
||||
class TSShapeInstance;
|
||||
|
|
@ -70,8 +72,6 @@ class SceneRenderState;
|
|||
class TSThread;
|
||||
class GameConnection;
|
||||
struct CameraScopeQuery;
|
||||
class ParticleEmitter;
|
||||
class ParticleEmitterData;
|
||||
class ProjectileData;
|
||||
class ExplosionData;
|
||||
struct DebrisData;
|
||||
|
|
|
|||
|
|
@ -30,7 +30,9 @@
|
|||
#include "console/simObjectMemento.h"
|
||||
#endif
|
||||
|
||||
class GuiInspectorField;
|
||||
// Need full definition visible for SimObjectPtr<GuiInspectorField>
|
||||
#include "gui/editor/inspector/field.h"
|
||||
|
||||
class GuiInspector;
|
||||
|
||||
class MECreateUndoAction : public UndoAction
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue