Temp disables fullscreen on Windows platform due to various system behavioral issues with it

Integrates the HDR's bloom toggle into the Shader Quality setting
This commit is contained in:
Areloch 2022-09-03 14:40:10 -05:00
parent f4a6a0f7ae
commit 628532d006
5 changed files with 17 additions and 4 deletions

View file

@ -538,6 +538,12 @@ function updateGraphicsSettings()
DecalLifetimeGroup.applySetting($pref::Graphics::DecalLifetime);
if($pref::Graphics::GroundCoverDensity !$= getCurrentQualityLevel(GroundCoverDensityGroup))
GroundCoverDensityGroup.applySetting($pref::Graphics::GroundCoverDensity);
if($pref::Graphics::ShaderQuality !$= getCurrentQualityLevel(ShaderQualityGroup))
{
ShaderQualityGroup.applySetting($pref::Graphics::ShaderQuality);
//this has ties into postFX behaviors, so we'll force an update to it here
updatePostFXSettings();
}
}
function updateDisplaySettings()