add a calibrateable mHeightTolerance

for players this defaults to 0.001, for wheeledvehicles, 2.0, and for flyingvehicles, 200
fix naveditor cript not looking up the object.datablock.aicontrollerdata
fix AIWheeledVehicleControllerData not binding the relevant ::resolvespeed
also the relevant ::resolvespeed now lowers the throttle post-turning
add AIFlyingVehicleControllerData
This commit is contained in:
AzaezelX 2025-04-21 14:58:11 -05:00
parent fdb64b15a8
commit 6200a6f1fb
4 changed files with 205 additions and 55 deletions

View file

@ -179,3 +179,9 @@ datablock AIWheeledVehicleControllerData( aiCarControl )
{
moveTolerance = 1.0; followTolerance = 2.0; mAttackRadius = 5.0;
};
datablock AIFlyingVehicleControllerData( aiPlaneControl )
{
moveTolerance = 2.0; followTolerance = 5.0; mAttackRadius = 10.0;
};