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add a calibrateable mHeightTolerance
for players this defaults to 0.001, for wheeledvehicles, 2.0, and for flyingvehicles, 200 fix naveditor cript not looking up the object.datablock.aicontrollerdata fix AIWheeledVehicleControllerData not binding the relevant ::resolvespeed also the relevant ::resolvespeed now lowers the throttle post-turning add AIFlyingVehicleControllerData
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4 changed files with 205 additions and 55 deletions
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@ -179,3 +179,9 @@ datablock AIWheeledVehicleControllerData( aiCarControl )
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{
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moveTolerance = 1.0; followTolerance = 2.0; mAttackRadius = 5.0;
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};
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datablock AIFlyingVehicleControllerData( aiPlaneControl )
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{
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moveTolerance = 2.0; followTolerance = 5.0; mAttackRadius = 10.0;
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};
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