mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-16 00:54:54 +00:00
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
This commit is contained in:
parent
e56df92002
commit
61d9e82ce5
9 changed files with 449 additions and 183 deletions
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@ -296,6 +296,9 @@ StringTableEntry Scene::getLevelAsset()
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bool Scene::saveScene(StringTableEntry fileName)
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bool Scene::saveScene(StringTableEntry fileName)
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{
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{
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if (!isServerObject())
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return false;
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//So, we ultimately want to not only save out the level, but also collate all the assets utilized
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//So, we ultimately want to not only save out the level, but also collate all the assets utilized
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//by the static objects in the scene so we can have those before we parse the level file itself
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//by the static objects in the scene so we can have those before we parse the level file itself
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//Useful for preloading or stat tracking
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//Useful for preloading or stat tracking
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@ -310,9 +313,7 @@ bool Scene::saveScene(StringTableEntry fileName)
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{
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{
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if((*itr)->isMethod("onSaving"))
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if((*itr)->isMethod("onSaving"))
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{
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{
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ConsoleValue vars[3];
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Con::executef((*itr), "onSaving", fileName);
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vars[2].setString(fileName);
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Con::execute((*itr), 3, vars);
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}
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}
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}
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}
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@ -411,6 +411,9 @@ void SubScene::unload()
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bool SubScene::save()
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bool SubScene::save()
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{
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{
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if (!isServerObject())
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return false;
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//if there's nothing TO save, don't bother
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//if there's nothing TO save, don't bother
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if (size() == 0 || !isLoaded())
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if (size() == 0 || !isLoaded())
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return false;
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return false;
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@ -431,16 +434,22 @@ bool SubScene::save()
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fs.close();
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fs.close();
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for (SimGroupIterator itr(this); *itr; ++itr)
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for (SimGroupIterator itr(this); *itr; ++itr)
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{
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SimObject* childObj = (*itr);
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if (!prMger.isDirty(childObj))
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{
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{
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if ((*itr)->isMethod("onSaving"))
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if ((*itr)->isMethod("onSaving"))
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{
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{
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ConsoleValue vars[3];
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Con::executef((*itr), "onSaving", mLevelAssetId);
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vars[2].setString(mLevelAssetId);
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Con::execute((*itr), 3, vars);
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}
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}
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if (childObj->getGroup() == this)
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{
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prMger.setDirty((*itr), levelPath);
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prMger.setDirty((*itr), levelPath);
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}
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}
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}
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}
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prMger.saveDirty();
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prMger.saveDirty();
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@ -317,10 +317,10 @@ void ConvexShape::initPersistFields()
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addGroup( "Internal" );
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addGroup( "Internal" );
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addProtectedField( "surface", TypeRealString, 0, &protectedSetSurface, &defaultProtectedGetFn,
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addProtectedField( "surface", TypeRealString, 0, &protectedSetSurface, &defaultProtectedGetFn,
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"Do not modify, for internal use.", AbstractClassRep::FIELD_HideInInspectors );
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"Do not modify, for internal use.", AbstractClassRep::FIELD_HideInInspectors | AbstractClassRep::FIELD_SpecialtyArrayField);
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addProtectedField( "surfaceTexture", TypeRealString, 0, &protectedSetSurfaceTexture, &defaultProtectedGetFn,
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addProtectedField( "surfaceTexture", TypeRealString, 0, &protectedSetSurfaceTexture, &defaultProtectedGetFn,
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"Do not modify, for internal use.", AbstractClassRep::FIELD_HideInInspectors );
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"Do not modify, for internal use.", AbstractClassRep::FIELD_HideInInspectors | AbstractClassRep::FIELD_SpecialtyArrayField);
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endGroup( "Internal" );
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endGroup( "Internal" );
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@ -498,6 +498,55 @@ bool ConvexShape::writeField( StringTableEntry fieldname, const char *value )
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return Parent::writeField( fieldname, value );
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return Parent::writeField( fieldname, value );
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}
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}
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U32 ConvexShape::getSpecialFieldSize(StringTableEntry fieldName)
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{
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if (fieldName == StringTable->insert("surface") || fieldName == StringTable->insert("surfaceTexture"))
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{
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return mSurfaces.size();
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}
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return 0;
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}
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const char* ConvexShape::getSpecialFieldOut(StringTableEntry fieldName, const U32& index)
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{
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if (index >= smMaxSurfaces)
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return NULL;
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if (fieldName == StringTable->insert("surface"))
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{
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if(index >= mSurfaces.size())
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return NULL;
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const MatrixF& mat = mSurfaces[index];
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QuatF quat(mat);
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Point3F pos(mat.getPosition());
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char buffer[1024];
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dMemset(buffer, 0, 1024);
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dSprintf(buffer, 1024, "%g %g %g %g %g %g %g %i %g %g %g %g %g %i %i",
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quat.x, quat.y, quat.z, quat.w, pos.x, pos.y, pos.z, mSurfaceUVs[index].matID,
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mSurfaceUVs[index].offset.x, mSurfaceUVs[index].offset.y, mSurfaceUVs[index].scale.x,
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mSurfaceUVs[index].scale.y, mSurfaceUVs[index].zRot, mSurfaceUVs[index].horzFlip, mSurfaceUVs[index].vertFlip);
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return StringTable->insert(buffer);
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}
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else if (fieldName == StringTable->insert("surfaceTexture"))
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{
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if (index >= mSurfaceTextures.size())
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return NULL;
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char buffer[1024];
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dMemset(buffer, 0, 1024);
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dSprintf(buffer, 1024, "%s", mSurfaceTextures[index].getMaterial());
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return StringTable->insert(buffer);
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}
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}
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void ConvexShape::onScaleChanged()
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void ConvexShape::onScaleChanged()
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{
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{
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if ( isProperlyAdded() )
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if ( isProperlyAdded() )
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@ -206,6 +206,9 @@ public:
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void writeFields(Stream& stream, U32 tabStop) override;
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void writeFields(Stream& stream, U32 tabStop) override;
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bool writeField(StringTableEntry fieldname, const char* value) override;
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bool writeField(StringTableEntry fieldname, const char* value) override;
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U32 getSpecialFieldSize(StringTableEntry fieldName) override;
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const char* getSpecialFieldOut(StringTableEntry fieldName, const U32& index) override;
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// NetObject
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// NetObject
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U32 packUpdate(NetConnection* conn, U32 mask, BitStream* stream) override;
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U32 packUpdate(NetConnection* conn, U32 mask, BitStream* stream) override;
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void unpackUpdate(NetConnection* conn, BitStream* stream) override;
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void unpackUpdate(NetConnection* conn, BitStream* stream) override;
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@ -498,6 +498,7 @@ public:
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FIELD_ComponentInspectors = BIT(1), ///< Custom fields used by components. They are likely to be non-standard size/configuration, so
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FIELD_ComponentInspectors = BIT(1), ///< Custom fields used by components. They are likely to be non-standard size/configuration, so
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///< They are handled specially
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///< They are handled specially
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FIELD_CustomInspectors = BIT(2), ///< Display as a button in inspectors.
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FIELD_CustomInspectors = BIT(2), ///< Display as a button in inspectors.
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FIELD_SpecialtyArrayField = BIT(3)
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};
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};
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struct Field
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struct Field
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@ -652,6 +652,31 @@ S32 PersistenceManager::getPropertyIndex(ParsedObject* parsedObject, const char*
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return propertyIndex;
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return propertyIndex;
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}
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}
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S32 PersistenceManager::getSpecialPropertyAtOffset(ParsedObject* parsedObject, const char* fieldName, U32 offsetPos)
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{
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S32 propertyIndex = -1;
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if (!parsedObject)
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return propertyIndex;
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U32 hitCount = -1;
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for (U32 i = 0; i < parsedObject->properties.size(); i++)
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{
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if (dStricmp(fieldName, parsedObject->properties[i].name) == 0)
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{
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hitCount++;
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if (hitCount == offsetPos)
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{
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propertyIndex = i;
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break;
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}
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}
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}
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return propertyIndex;
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}
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char* PersistenceManager::getObjectIndent(ParsedObject* object)
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char* PersistenceManager::getObjectIndent(ParsedObject* object)
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{
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{
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char* indent = Con::getReturnBuffer(2048);
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char* indent = Con::getReturnBuffer(2048);
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@ -1361,6 +1386,174 @@ void PersistenceManager::updateObject(SimObject* object, ParsedObject* parentObj
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if ( f->type >= AbstractClassRep::ARCFirstCustomField || f->flag.test(AbstractClassRep::FieldFlags::FIELD_ComponentInspectors))
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if ( f->type >= AbstractClassRep::ARCFirstCustomField || f->flag.test(AbstractClassRep::FieldFlags::FIELD_ComponentInspectors))
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continue;
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continue;
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if (f->flag.test(AbstractClassRep::FIELD_SpecialtyArrayField))
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{
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U32 fieldArraySize = object->getSpecialFieldSize(f->pFieldname);
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for(U32 j = 0; j < fieldArraySize; j++)
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{
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const char* value = object->getSpecialFieldOut(f->pFieldname, j);
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// Make sure we got a value
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if (!value)
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continue;
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// Let's see if this field is already in the file
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S32 propertyIndex = getSpecialPropertyAtOffset(parsedObject, f->pFieldname, j);
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if (propertyIndex > -1)
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{
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ParsedProperty& prop = parsedObject->properties[propertyIndex];
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// If this field is on the remove list then remove it and continue
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if (findRemoveField(object, f->pFieldname, j))
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{
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removeField(parsedObject->properties[propertyIndex]);
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dFree(value);
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continue;
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}
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// Run the parsed value through the console system conditioners so
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// that it will better match the data we got back from the object.
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const char* evalue = Con::getFormattedData(f->type, prop.value, f->table, f->flag);
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// If our data doesn't match then we get to update it.
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//
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// As for copy-sources, we just assume here that if a property setting
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// is there in the file, the user does not want it inherited from the copy-source
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// even in the case the actual values are identical.
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if (dStricmp(value, evalue) != 0)
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{
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if (value[0] == '\0' &&
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dStricmp(getFieldValue(defaultObject, f->pFieldname, j), value) == 0 &&
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(!object->getCopySource() || dStricmp(getFieldValue(object->getCopySource(), f->pFieldname, j), value) == 0))
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{
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removeField(prop);
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}
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else
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{
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// TODO: This should be wrapped in a helper method... probably.
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// Detect and collapse relative path information
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if (f->type == TypeFilename ||
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f->type == TypeStringFilename ||
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f->type == TypeImageFilename ||
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f->type == TypePrefabFilename ||
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f->type == TypeShapeFilename ||
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f->type == TypeSoundFilename)
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{
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char fnBuf[1024];
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Con::collapseScriptFilename(fnBuf, 1024, value);
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updateToken(prop.valueLine, prop.valuePosition, prop.endPosition - prop.valuePosition, fnBuf, true);
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}
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else if (f->type == TypeCommand || f->type == TypeString || f->type == TypeRealString)
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{
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char cmdBuf[1024];
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expandEscape(cmdBuf, value);
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updateToken(prop.valueLine, prop.valuePosition, prop.endPosition - prop.valuePosition, cmdBuf, true);
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}
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else
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updateToken(prop.valueLine, prop.valuePosition, prop.endPosition - prop.valuePosition, value, true);
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}
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}
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}
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else
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{
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// No need to process a removed field that doesn't exist in the file
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if (findRemoveField(object, f->pFieldname, j))
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{
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dFree(value);
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continue;
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}
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bool mustUpdate = false;
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// If we didn't find the property in the ParsedObject
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// then we need to compare against the default value
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// for this property and save it out if it is different
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const char* defaultValue = defaultObject->getSpecialFieldOut(f->pFieldname, j);
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if (!defaultValue || dStricmp(value, defaultValue) != 0)
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{
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// Value differs. Check whether it also differs from the
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// value in the copy source if there is one.
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if (object->getCopySource())
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{
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const char* copySourceValue = getFieldValue(object->getCopySource(), f->pFieldname, j);
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if (!copySourceValue || dStricmp(copySourceValue, value) != 0)
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mustUpdate = true;
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if (copySourceValue)
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dFree(copySourceValue);
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}
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else
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mustUpdate = true;
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}
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else
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{
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// Value does not differ. If it differs from the copy source's value,
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// though, we still want to write it out as otherwise we'll see the
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// copy source's value override us.
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if (object->getCopySource())
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{
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const char* copySourceValue = getFieldValue(object->getCopySource(), f->pFieldname, j);
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if (copySourceValue && dStricmp(copySourceValue, value) != 0)
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mustUpdate = true;
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if (copySourceValue)
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dFree(copySourceValue);
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}
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}
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// The default value for most string type fields is
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// NULL so we can't just continue here or we'd never ever
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// write them out...
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//
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//if (!defaultValue)
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// continue;
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// If the object's value is different from the default
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// value then add it to the ParsedObject's newLines
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if (mustUpdate)
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{
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// TODO: This should be wrapped in a helper method... probably.
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// Detect and collapse relative path information
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if (f->type == TypeFilename ||
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f->type == TypeStringFilename ||
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f->type == TypeImageFilename ||
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f->type == TypePrefabFilename ||
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f->type == TypeShapeFilename ||
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f->type == TypeSoundFilename)
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{
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char fnBuf[1024];
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Con::collapseScriptFilename(fnBuf, 1024, value);
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newLines.push_back(createNewProperty(f->pFieldname, fnBuf, f->elementCount > 1, j));
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}
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else if (f->type == TypeCommand)
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{
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char cmdBuf[1024];
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expandEscape(cmdBuf, value);
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newLines.push_back(createNewProperty(f->pFieldname, cmdBuf, f->elementCount > 1, j));
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}
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else
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newLines.push_back(createNewProperty(f->pFieldname, value, f->elementCount > 1, j));
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}
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if (defaultValue)
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dFree(defaultValue);
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}
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//dFree(value);
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}
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}
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else
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{
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for (U32 j = 0; S32(j) < f->elementCount; j++)
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for (U32 j = 0; S32(j) < f->elementCount; j++)
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{
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{
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const char* value = getFieldValue(object, f->pFieldname, j);
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const char* value = getFieldValue(object, f->pFieldname, j);
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@ -1523,6 +1716,7 @@ void PersistenceManager::updateObject(SimObject* object, ParsedObject* parentObj
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dFree(value);
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dFree(value);
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}
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}
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}
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}
|
||||||
|
}
|
||||||
|
|
||||||
// Handle dynamic fields
|
// Handle dynamic fields
|
||||||
SimFieldDictionary* fieldDict = object->getFieldDictionary();
|
SimFieldDictionary* fieldDict = object->getFieldDictionary();
|
||||||
|
|
|
||||||
|
|
@ -221,6 +221,12 @@ protected:
|
||||||
// Attempts to look up the property in the ParsedObject
|
// Attempts to look up the property in the ParsedObject
|
||||||
S32 getPropertyIndex(ParsedObject* parsedObject, const char* fieldName, U32 arrayPos = 0);
|
S32 getPropertyIndex(ParsedObject* parsedObject, const char* fieldName, U32 arrayPos = 0);
|
||||||
|
|
||||||
|
// Attempts to look up the special array property in the ParsedObject
|
||||||
|
// This is distinct from getPropertyIndex because while that assumes it's an array'd field
|
||||||
|
// This figures the property in question is one that is specially tagged for implicit, arbitrarily sized lists
|
||||||
|
// Like ConvexShape's 'surfaces' or a spline's 'node' properties
|
||||||
|
S32 getSpecialPropertyAtOffset(ParsedObject* parsedObject, const char* fieldName, U32 offsetPos);
|
||||||
|
|
||||||
// Gets the amount of indent on the ParsedObject.
|
// Gets the amount of indent on the ParsedObject.
|
||||||
char* getObjectIndent(ParsedObject* object);
|
char* getObjectIndent(ParsedObject* object);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -530,6 +530,9 @@ class SimObject: public ConsoleObject, public TamlCallbacks
|
||||||
void setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array);
|
void setDataFieldType(const U32 fieldTypeId, StringTableEntry slotName, const char *array);
|
||||||
void setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array);
|
void setDataFieldType(const char *typeName, StringTableEntry slotName, const char *array);
|
||||||
|
|
||||||
|
virtual U32 getSpecialFieldSize(StringTableEntry fieldName) { return 0; }
|
||||||
|
virtual const char* getSpecialFieldOut(StringTableEntry fieldName, const U32& index) { return NULL; }
|
||||||
|
|
||||||
/// Get reference to the dictionary containing dynamic fields.
|
/// Get reference to the dictionary containing dynamic fields.
|
||||||
///
|
///
|
||||||
/// See @ref simobject_console "here" for a detailed discussion of what this
|
/// See @ref simobject_console "here" for a detailed discussion of what this
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue