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Changes on ShaderGen for generate GLSL shaders.
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4 changed files with 20 additions and 18 deletions
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@ -45,7 +45,7 @@ public:
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virtual void reset();
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virtual void sortVars();
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virtual void print( Stream &stream );
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virtual void print( Stream &stream, bool isVertexShader );
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};
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@ -59,14 +59,14 @@ protected:
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class VertexParamsDefHLSL : public ParamsDefHLSL
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{
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public:
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virtual void print( Stream &stream );
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virtual void print( Stream &stream, bool isVerterShader );
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};
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class PixelParamsDefHLSL : public ParamsDefHLSL
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{
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public:
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virtual void print( Stream &stream );
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virtual void print( Stream &stream, bool isVerterShader );
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};
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#endif // _SHADERCOMP_HLSL_H_
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