mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem
# Conflicts: # Engine/source/T3D/player.cpp
This commit is contained in:
commit
618ddbc9ba
60 changed files with 1751 additions and 38 deletions
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@ -162,3 +162,16 @@ function disconnectedCleanup()
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moduleExec("onDestroyClientConnection", "Game");
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}
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function clientCmdsetMoveMap(%movemap)
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{
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if (!isObject(%movemap)) return;
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if(isObject(ServerConnection) && isObject(ServerConnection.curMoveMap))
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ServerConnection.curMoveMap.pop();
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// clear movement
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$mvForwardAction = 0;
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$mvBackwardAction = 0;
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%movemap.push();
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ServerConnection.curMoveMap = %movemap;
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}
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@ -275,7 +275,9 @@ function GameConnection::onPostSpawn( %this )
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if (%this.numModsNeedingLoaded)
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callOnObjectList("onPostSpawn", %modulesIdList, %this);
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else
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%this.listener.onPostSpawnComplete(%this);
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%this.listener.onPostSpawnComplete(%this);
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if (isObject(%this.player.getDatablock().controlMap))
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commandToClient(%this, 'setMoveMap', %this.player.getDatablock().controlMap);
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}
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function GameConnectionListener::onPostSpawnComplete(%this, %client)
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@ -78,17 +78,15 @@ function spawnGameObject(%name, %addToScene)
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return 0;
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}
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function GameBaseData::onNewDataBlock(%this, %obj)
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function GameBaseData::onNewDataBlock(%this, %obj, %reload)
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{
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if (%obj.firstDataCheck)
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if (%reload)
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{
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if(%this.isMethod("onRemove"))
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%this.onRemove(%obj);
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if(%this.isMethod("onAdd"))
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%this.onAdd(%obj);
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}
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else
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%obj.firstDataCheck = true;
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}
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function saveGameObject(%name, %tamlPath, %scriptPath)
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