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conversion lockin: cleans out eroneous editor refs to specmap and specularmap in favor of the desired PBRConfigMap var name for the combined (smooth,ao,metalness) map used throughout
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4 changed files with 28 additions and 28 deletions
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@ -385,10 +385,10 @@ function AssetBrowser::importMaterialAsset(%this, %assetItem)
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%file.writeline(" AOMap[0] = \"" @ %assetItem.AOImageAsset.filePath @"\";");
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%file.writeline(" AOMapAsset[0] = \"" @ %moduleName @ ":" @ %assetItem.AOImageAsset.assetName @"\";");
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}
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if(%assetItem.compositeImageAsset)
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if(%assetItem.PBRConfigMapImageAsset)
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{
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%file.writeline(" CompositeMap[0] = \"" @ %assetItem.compositeImageAsset.filePath @"\";");
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%file.writeline(" CompositeMapAsset[0] = \"" @ %moduleName @ ":" @ %assetItem.compositeImageAsset.assetName @"\";");
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%file.writeline(" PBRConfigMap[0] = \"" @ %assetItem.compositeImageAsset.filePath @"\";");
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%file.writeline(" PBRConfigMapAsset[0] = \"" @ %moduleName @ ":" @ %assetItem.compositeImageAsset.assetName @"\";");
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}
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%file.writeline("};");
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%file.writeline("//--- OBJECT WRITE END ---");
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