mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-03 12:30:31 +00:00
Don't define String operator bool when compiling w/ clang on windows
Fixes compile errors building with clang-cl, which doesn't define __GNUC__ in MS compatibility mode.
This commit is contained in:
parent
7f1f6a5e8b
commit
608a43ba2a
1 changed files with 1 additions and 2 deletions
|
|
@ -292,11 +292,10 @@ private:
|
|||
// causes an ambiguous cast compile error. Making it private is simply
|
||||
// more insurance that it isn't used on different compilers.
|
||||
// NOTE: disable on GCC since it causes hyper casting to U32 on gcc.
|
||||
#ifndef TORQUE_COMPILER_GCC
|
||||
#if !defined(TORQUE_COMPILER_GCC) && !defined(__clang__)
|
||||
operator const bool() const { return false; }
|
||||
#endif
|
||||
|
||||
|
||||
static void copy(StringChar *dst, const StringChar *src, U32 size);
|
||||
|
||||
StringData *_string;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue