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need to set state to ok post-load and pre-changesignal callback
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3 changed files with 2 additions and 12 deletions
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@ -169,7 +169,6 @@ protected:
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void _renderNormals(ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat);
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void _onResourceChanged(const Torque::Path& path);
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void onShapeChanged();
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// ProcessObject
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