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Merge pull request #1368 from Azaezel/alpha41/sourceGroupGrok
fill in asset based sound group if not specified by instanced emitter
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commit
5feef0ec5c
2 changed files with 5 additions and 0 deletions
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@ -840,6 +840,9 @@ void SFXEmitter::_update()
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if (mDirty.test(SourceGroup) && mInstanceDescription->mSourceGroup)
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if (mDirty.test(SourceGroup) && mInstanceDescription->mSourceGroup)
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mInstanceDescription->mSourceGroup->addObject(mSource);
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mInstanceDescription->mSourceGroup->addObject(mSource);
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else if (getSoundDescription() && getSoundDescription()->mSourceGroup)
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getSoundDescription()->mSourceGroup->addObject(mSource);
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// Skip these 3d only settings.
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// Skip these 3d only settings.
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if(mInstanceDescription->mIs3D )
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if(mInstanceDescription->mIs3D )
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{
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{
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@ -184,6 +184,8 @@ void GuiAudioCtrl::_update()
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mSoundPlaying->setFadeTimes(mFadeInTime, mFadeOutTime);
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mSoundPlaying->setFadeTimes(mFadeInTime, mFadeOutTime);
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}
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}
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else
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getSoundDescription()->mSourceGroup->addObject(mSoundPlaying);
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mSoundPlaying->play();
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mSoundPlaying->play();
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}
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}
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