diff --git a/Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.hlsl b/Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.hlsl index 4da52c86f..5eddfd88b 100644 --- a/Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.hlsl +++ b/Templates/BaseGame/game/core/postFX/scripts/HDR/HDR_finalPass.hlsl @@ -82,7 +82,7 @@ float3 Tonemap(float3 x) //Linear Tonemap else if (g_fTonemapMode == 5.0) { - x = TO_Linear(x); + x = toLinear(TO_Linear(toGamma(x))); } return x;