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clang: consistent callbacks
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3038e53856
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10 changed files with 18 additions and 18 deletions
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@ -110,8 +110,8 @@ public:
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DECLARE_CALLBACK( void, onAdd, ( GameBase* obj ) );
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DECLARE_CALLBACK( void, onRemove, ( GameBase* obj ) );
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DECLARE_CALLBACK( void, onNewDataBlock, ( GameBase* obj ) );
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DECLARE_CALLBACK( void, onMount, ( GameBase* obj, SceneObject* mountObj, S32 node ) );
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DECLARE_CALLBACK( void, onUnmount, ( GameBase* obj, SceneObject* mountObj, S32 node ) );
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DECLARE_CALLBACK( void, onMount, ( SceneObject* obj, SceneObject* mountObj, S32 node ) );
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DECLARE_CALLBACK( void, onUnmount, ( SceneObject* obj, SceneObject* mountObj, S32 node ) );
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/// @}
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};
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