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ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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2 changed files with 4 additions and 4 deletions
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@ -560,8 +560,8 @@ void RenderProbeMgr::bakeProbe(ReflectionProbe* probe)
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ReflectorDesc reflDesc;
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reflDesc.texSize = resolution;
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reflDesc.farDist = farPlane;
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reflDesc.detailAdjust = 1;
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reflDesc.objectTypeMask = probe->mProbeShapeType == ReflectionProbe::ProbeInfo::Skylight ? SKYLIGHT_CAPTURE_TYPEMASK : REFLECTION_PROBE_CAPTURE_TYPEMASK;
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reflDesc.detailAdjust = (F32)resolution;
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reflDesc.objectTypeMask = probe->mCaptureMask;
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CubeReflector cubeRefl;
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cubeRefl.registerReflector(probe, &reflDesc);
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