fixes snap-to-terrain toggle not displaying it's initially saved-off state.

This commit is contained in:
Azaezel 2017-02-22 15:11:21 -06:00
parent ebdd441833
commit 5e6826d9bd

View file

@ -2050,6 +2050,7 @@ function EWorldEditor::syncGui( %this )
EWorldEditorToolbar-->renderHandleBtn.setStateOn( EWorldEditor.renderObjHandle );
EWorldEditorToolbar-->renderTextBtn.setStateOn( EWorldEditor.renderObjText );
EWorldEditorToolbar-->objectSnapDownBtn.setStateOn( %this.stickToGround );
SnapToBar-->objectSnapBtn.setStateOn( EWorldEditor.getSoftSnap() );
EWorldEditorToolbar-->softSnapSizeTextEdit.setText( EWorldEditor.getSoftSnapSize() );
ESnapOptions-->SnapSize.setText( EWorldEditor.getSoftSnapSize() );