From 93cdc35a76ad28992b89631b4c6dec6c31b94733 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Tue, 5 Jan 2021 03:14:27 -0600 Subject: [PATCH] revert #401 as while it does surpress hieght painting touching the center of terrains, it also locks out terrain painting dragging --- Engine/source/gui/worldEditor/terrainEditor.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/Engine/source/gui/worldEditor/terrainEditor.cpp b/Engine/source/gui/worldEditor/terrainEditor.cpp index 85e7bddd4..cb836c147 100644 --- a/Engine/source/gui/worldEditor/terrainEditor.cpp +++ b/Engine/source/gui/worldEditor/terrainEditor.cpp @@ -1897,9 +1897,6 @@ void TerrainEditor::on3DMouseDragged(const Gui3DMouseEvent & event) selChanged = gMouse != gLastMouse; } - if ( mMouseDown ) - return; - mCurrentAction->process( mMouseBrush, event, true, TerrainAction::Update ); }