Fix for Issue #170 Asset loading under Linux

This commit is contained in:
DavidWyand-GG 2012-12-12 13:53:32 -05:00
parent 37f44a6341
commit 5dd5814a9b
11 changed files with 17 additions and 17 deletions

View file

@ -274,7 +274,7 @@ datablock WheeledVehicleTire(CheetahCarTire)
// forces to move the vehicle. These distortion/spring forces
// are what convert wheel angular velocity into forces that
// act on the rigid body.
shapeFile = "art/shapes/Cheetah/wheel.dae";
shapeFile = "art/shapes/Cheetah/wheel.DAE";
staticFriction = 4.2;
kineticFriction = "1";
@ -296,7 +296,7 @@ datablock WheeledVehicleTire(CheetahCarTireRear)
// forces to move the vehicle. These distortion/spring forces
// are what convert wheel angular velocity into forces that
// act on the rigid body.
shapeFile = "art/shapes/Cheetah/wheelBack.dae";
shapeFile = "art/shapes/Cheetah/wheelBack.DAE";
staticFriction = "7.2";
kineticFriction = "1";
@ -324,7 +324,7 @@ datablock WheeledVehicleSpring(CheetahCarSpring)
datablock WheeledVehicleData(CheetahCar)
{
category = "Vehicles";
shapeFile = "art/shapes/Cheetah/Cheetah_Body.dae";
shapeFile = "art/shapes/Cheetah/Cheetah_Body.DAE";
emap = 1;
mountPose[0] = sitting;