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Tidy up unnecessary #define
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2 changed files with 2 additions and 4 deletions
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@ -55,8 +55,6 @@ class MoveList;
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struct Move;
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struct AuthInfo;
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#define GameString TORQUE_APP_NAME
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const F32 MinCameraFov = 1.f; ///< min camera FOV
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const F32 MaxCameraFov = 179.f; ///< max camera FOV
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