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https://github.com/TorqueGameEngines/Torque3D.git
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update libpng
update libpng, the repo now requires a vcpkg setup for integrating but skipping the install step should allow it to work for windows an linux, mac might need more
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300 changed files with 25573 additions and 17698 deletions
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@ -1,7 +1,7 @@
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# Makefile for libpng (static)
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# IBM C version 3.x for Win32 and OS/2
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# Copyright (C) 2006, 2014 Glenn Randers-Pehrson
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# Copyright (C) 2000 Cosmin Truta
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# Copyright (C) 2000, 2020-2025 Cosmin Truta
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#
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# This code is released under the libpng license.
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# For conditions of distribution and use, see the disclaimer
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@ -37,16 +37,16 @@ O=.obj
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A=.lib
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E=.exe
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# Variables
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# File lists
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OBJS = png$(O) pngerror$(O) pngget$(O) pngmem$(O) pngpread$(O) \
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pngread$(O) pngrio$(O) pngrtran$(O) pngrutil$(O) pngset$(O) \
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pngtrans$(O) pngwio$(O) pngwrite$(O) pngwtran$(O) pngwutil$(O)
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pngread$(O) pngrio$(O) pngrtran$(O) pngrutil$(O) pngset$(O) \
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pngtrans$(O) pngwio$(O) pngwrite$(O) pngwtran$(O) pngwutil$(O)
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LIBS = libpng$(A) $(ZLIBLIB)/zlib$(A)
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# Targets
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.c$(O):
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$(CC) -c $(CPPFLAGS) $(CFLAGS) $<
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$(CC) -c $(CPPFLAGS) $(CFLAGS) $*.c
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all: libpng$(A) pngtest$(E)
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@ -65,11 +65,11 @@ pngtest$(E): pngtest$(O) libpng$(A)
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$(LD) $(LDFLAGS) pngtest$(O) $(LIBS)
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clean:
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$(RM) *$(O)
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$(RM) libpng$(A)
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$(RM) pnglibconf.h
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$(RM) pngtest$(E)
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$(RM) pngout.png
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-$(RM) *$(O)
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-$(RM) libpng$(A)
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-$(RM) pnglibconf.h
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-$(RM) pngtest$(E)
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-$(RM) pngout.png
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png$(O): png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
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pngerror$(O): png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
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