mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
update libpng
update libpng, the repo now requires a vcpkg setup for integrating but skipping the install step should allow it to work for windows an linux, mac might need more
This commit is contained in:
parent
c593d860a0
commit
5d644b4ffb
300 changed files with 25573 additions and 17698 deletions
|
|
@ -2,7 +2,6 @@
|
|||
*
|
||||
* Copyright (c) 2017 Glenn Randers-Pehrson
|
||||
* Written by Vadim Barkov, 2017.
|
||||
* Last changed in libpng 1.6.29 [March 16, 2017]
|
||||
*
|
||||
* This code is released under the libpng license.
|
||||
* For conditions of distribution and use, see the disclaimer
|
||||
|
|
@ -12,7 +11,7 @@
|
|||
* BUG REPORTS: png-mng-implement@sourceforge.net
|
||||
*
|
||||
* png_have_vsx implemented for Linux by reading the widely available
|
||||
* pseudo-file /proc/cpuinfo.
|
||||
* pseudo-file /proc/cpuinfo.
|
||||
*
|
||||
* This code is strict ANSI-C and is probably moderately portable; it does
|
||||
* however use <stdio.h> and it assumes that /proc/cpuinfo is never localized.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue