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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 08:34:40 +00:00
update libpng
update libpng, the repo now requires a vcpkg setup for integrating but skipping the install step should allow it to work for windows an linux, mac might need more
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c593d860a0
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300 changed files with 25573 additions and 17698 deletions
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@ -15,8 +15,8 @@
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* images. Normally you would call png_set_interlace_handling() to have libpng
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* deal with the interlace for you, but that obliges you to buffer half of the
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* image to assemble the interlaced rows. In this code
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* png_set_interlace_handling() is not called and, instead, the code handles the
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* interlace passes directly looking for the required pixel.
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* png_set_interlace_handling() is not called and, instead, the code handles
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* the interlace passes directly looking for the required pixel.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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@ -27,34 +27,37 @@
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*/
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#include "../../png.h"
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#if defined(PNG_READ_SUPPORTED) && defined(PNG_SEQUENTIAL_READ_SUPPORTED)
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#if !defined(PNG_READ_SUPPORTED) || !defined(PNG_SEQUENTIAL_READ_SUPPORTED)
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#error This program requires libpng supporting the read and sequential read API
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#endif
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/* Return component 'c' of pixel 'x' from the given row. */
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static unsigned int
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component(png_const_bytep row, png_uint_32 x, unsigned int c,
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unsigned int bit_depth, unsigned int channels)
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unsigned int bit_depth, unsigned int channels)
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{
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/* PNG images can be up to 2^31 pixels wide, but this means they can be up to
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* 2^37 bits wide (for a 64-bit pixel - the largest possible) and hence 2^34
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* bytes wide. Since the row fitted into memory, however, the following must
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/* PNG images can be up to 2^31 pixels wide, which means they can be up to
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* 2^37 bits wide (for a 64-bit pixel - the largest possible) and hence
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* 2^34 bytes wide. Since the row fitted into memory, the following must
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* work:
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*/
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png_uint_32 bit_offset_hi = bit_depth * ((x >> 6) * channels);
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png_uint_32 bit_offset_lo = bit_depth * ((x & 0x3f) * channels + c);
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row = (png_const_bytep)(((const png_byte (*)[8])row) + bit_offset_hi);
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row = (png_const_bytep)(((const png_byte(*)[8])row) + bit_offset_hi);
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row += bit_offset_lo >> 3;
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bit_offset_lo &= 0x07;
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/* PNG pixels are packed into bytes to put the first pixel in the highest
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* bits of the byte and into two bytes for 16-bit values with the high 8 bits
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* first, so:
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* bits of the byte, and into two bytes for 16-bit values with the high
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* 8 bits first, so:
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*/
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switch (bit_depth)
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{
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case 1: return (row[0] >> (7-bit_offset_lo)) & 0x01;
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case 2: return (row[0] >> (6-bit_offset_lo)) & 0x03;
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case 4: return (row[0] >> (4-bit_offset_lo)) & 0x0f;
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case 1: return (row[0] >> (7 - bit_offset_lo)) & 0x01;
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case 2: return (row[0] >> (6 - bit_offset_lo)) & 0x03;
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case 4: return (row[0] >> (4 - bit_offset_lo)) & 0x0f;
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case 8: return row[0];
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case 16: return (row[0] << 8) + row[1];
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default:
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@ -71,7 +74,7 @@ component(png_const_bytep row, png_uint_32 x, unsigned int c,
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*/
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static void
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print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
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png_uint_32 x)
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png_uint_32 x)
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{
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unsigned int bit_depth = png_get_bit_depth(png_ptr, info_ptr);
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@ -92,22 +95,24 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
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int num_palette = 0;
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if ((png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) &
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PNG_INFO_PLTE) && num_palette > 0 && palette != NULL)
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PNG_INFO_PLTE) &&
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(num_palette > 0) &&
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(palette != NULL))
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{
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png_bytep trans_alpha = NULL;
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int num_trans = 0;
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if ((png_get_tRNS(png_ptr, info_ptr, &trans_alpha, &num_trans,
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NULL) & PNG_INFO_tRNS) && num_trans > 0 &&
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trans_alpha != NULL)
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NULL) & PNG_INFO_tRNS) &&
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(num_trans > 0) &&
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(trans_alpha != NULL))
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printf("INDEXED %u = %d %d %d %d\n", index,
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palette[index].red, palette[index].green,
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palette[index].blue,
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index < num_trans ? trans_alpha[index] : 255);
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palette[index].red, palette[index].green,
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palette[index].blue,
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index < num_trans ? trans_alpha[index] : 255);
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else /* no transparency */
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printf("INDEXED %u = %d %d %d\n", index,
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palette[index].red, palette[index].green,
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palette[index].blue);
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printf("INDEXED %u = %d %d %d\n", index, palette[index].red,
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palette[index].green, palette[index].blue);
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}
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else
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@ -117,20 +122,20 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
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case PNG_COLOR_TYPE_RGB:
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printf("RGB %u %u %u\n", component(row, x, 0, bit_depth, 3),
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component(row, x, 1, bit_depth, 3),
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component(row, x, 2, bit_depth, 3));
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component(row, x, 1, bit_depth, 3),
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component(row, x, 2, bit_depth, 3));
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return;
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case PNG_COLOR_TYPE_GRAY_ALPHA:
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printf("GRAY+ALPHA %u %u\n", component(row, x, 0, bit_depth, 2),
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component(row, x, 1, bit_depth, 2));
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component(row, x, 1, bit_depth, 2));
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return;
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case PNG_COLOR_TYPE_RGB_ALPHA:
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printf("RGBA %u %u %u %u\n", component(row, x, 0, bit_depth, 4),
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component(row, x, 1, bit_depth, 4),
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component(row, x, 2, bit_depth, 4),
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component(row, x, 3, bit_depth, 4));
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component(row, x, 1, bit_depth, 4),
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component(row, x, 2, bit_depth, 4),
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component(row, x, 3, bit_depth, 4));
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return;
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default:
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@ -138,7 +143,8 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
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}
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}
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int main(int argc, const char **argv)
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int
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main(int argc, const char **argv)
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{
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/* This program uses the default, <setjmp.h> based, libpng error handling
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* mechanism, therefore any local variable that exists before the call to
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@ -146,7 +152,7 @@ int main(int argc, const char **argv)
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* be declared with 'volatile' to ensure that their values don't get
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* destroyed by longjmp:
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*/
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volatile int result = 1/*fail*/;
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volatile int result = 1 /*fail*/;
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if (argc == 4)
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{
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@ -163,8 +169,8 @@ int main(int argc, const char **argv)
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* writes error messages to stderr. Creating the png_struct is a
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* little tricky; just copy the following code.
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*/
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png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
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NULL, NULL, NULL);
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png_structp png_ptr =
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png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (png_ptr != NULL)
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{
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@ -184,11 +190,11 @@ int main(int argc, const char **argv)
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compression_method, filter_method;
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png_bytep row_tmp;
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/* Now associate the recently opened (FILE*) with the default
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* libpng initialization functions. Sometimes libpng is
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* compiled without stdio support (it can be difficult to do
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* in some environments); in that case you will have to write
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* your own read callback to read data from the (FILE*).
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/* Now associate the recently opened FILE object with the
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* default libpng initialization functions. Sometimes libpng
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* is compiled without stdio support (it can be difficult to
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* do in some environments); in that case you will have to
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* write your own read callback to read data from the stream.
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*/
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png_init_io(png_ptr, f);
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@ -202,21 +208,21 @@ int main(int argc, const char **argv)
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* space. In this case png_malloc is used - it will not
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* return if memory isn't available.
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*/
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row = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
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info_ptr));
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row =
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png_malloc(png_ptr, png_get_rowbytes(png_ptr, info_ptr));
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/* To avoid the overhead of using a volatile auto copy row_tmp
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/* Avoid the overhead of using a volatile auto copy row_tmp
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* to a local here - just use row for the png_free below.
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*/
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row_tmp = row;
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/* All the information we need is in the header is returned by
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* png_get_IHDR, if this fails we can now use 'png_error' to
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/* All the information we need is in the header returned by
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* png_get_IHDR. If this fails, we can use 'png_error' to
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* signal the error and return control to the setjmp above.
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*/
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if (png_get_IHDR(png_ptr, info_ptr, &width, &height,
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&bit_depth, &color_type, &interlace_method,
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&compression_method, &filter_method))
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&bit_depth, &color_type, &interlace_method,
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&compression_method, &filter_method))
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{
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int passes, pass;
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@ -242,7 +248,7 @@ int main(int argc, const char **argv)
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/* Now read the pixels, pass-by-pass, row-by-row: */
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png_start_read_image(png_ptr);
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for (pass=0; pass<passes; ++pass)
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for (pass = 0; pass < passes; ++pass)
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{
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png_uint_32 ystart, xstart, ystep, xstep;
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png_uint_32 py;
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@ -299,19 +305,27 @@ int main(int argc, const char **argv)
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* are, of course, much better ways of doing this
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* than using a for loop:
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*/
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if (y == py) for (px = xstart, ppx = 0;
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px < width; px += xstep, ++ppx) if (x == px)
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if (y == py)
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{
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/* 'ppx' is the index of the pixel in the row
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* buffer.
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*/
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print_pixel(png_ptr, info_ptr, row_tmp, ppx);
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for (px = xstart, ppx = 0;
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px < width;
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px += xstep, ++ppx)
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{
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if (x == px)
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{
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/* 'ppx' is the index of the pixel in the
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* row buffer.
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*/
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print_pixel(png_ptr, info_ptr, row_tmp,
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ppx);
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/* Now terminate the loops early - we have
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* found and handled the required data.
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*/
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goto pass_loop_end;
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} /* x loop */
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/* Now terminate the loops early - we have
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* found and handled the required data.
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*/
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goto pass_loop_end;
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} /* x loop */
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}
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}
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} /* y loop */
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} /* pass loop */
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else
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png_error(png_ptr, "pngpixel: png_get_IHDR failed");
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}
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else
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@ -349,7 +362,8 @@ int main(int argc, const char **argv)
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}
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else
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fprintf(stderr, "pngpixel: out of memory allocating png_info\n");
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fprintf(stderr,
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"pngpixel: out of memory allocating png_info\n");
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png_destroy_read_struct(&png_ptr, NULL, NULL);
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}
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@ -368,4 +382,3 @@ int main(int argc, const char **argv)
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return result;
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}
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#endif /* READ && SEQUENTIAL_READ */
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