update libpng

update libpng, the repo now requires a vcpkg setup for integrating but skipping the install step should allow it to work for windows an linux, mac might need more
This commit is contained in:
marauder2k7 2025-12-31 20:11:14 +00:00
parent c593d860a0
commit 5d644b4ffb
300 changed files with 25573 additions and 17698 deletions

View file

@ -15,8 +15,8 @@
* images. Normally you would call png_set_interlace_handling() to have libpng
* deal with the interlace for you, but that obliges you to buffer half of the
* image to assemble the interlaced rows. In this code
* png_set_interlace_handling() is not called and, instead, the code handles the
* interlace passes directly looking for the required pixel.
* png_set_interlace_handling() is not called and, instead, the code handles
* the interlace passes directly looking for the required pixel.
*/
#include <stdlib.h>
#include <stdio.h>
@ -27,34 +27,37 @@
*/
#include "../../png.h"
#if defined(PNG_READ_SUPPORTED) && defined(PNG_SEQUENTIAL_READ_SUPPORTED)
#if !defined(PNG_READ_SUPPORTED) || !defined(PNG_SEQUENTIAL_READ_SUPPORTED)
#error This program requires libpng supporting the read and sequential read API
#endif
/* Return component 'c' of pixel 'x' from the given row. */
static unsigned int
component(png_const_bytep row, png_uint_32 x, unsigned int c,
unsigned int bit_depth, unsigned int channels)
unsigned int bit_depth, unsigned int channels)
{
/* PNG images can be up to 2^31 pixels wide, but this means they can be up to
* 2^37 bits wide (for a 64-bit pixel - the largest possible) and hence 2^34
* bytes wide. Since the row fitted into memory, however, the following must
/* PNG images can be up to 2^31 pixels wide, which means they can be up to
* 2^37 bits wide (for a 64-bit pixel - the largest possible) and hence
* 2^34 bytes wide. Since the row fitted into memory, the following must
* work:
*/
png_uint_32 bit_offset_hi = bit_depth * ((x >> 6) * channels);
png_uint_32 bit_offset_lo = bit_depth * ((x & 0x3f) * channels + c);
row = (png_const_bytep)(((const png_byte (*)[8])row) + bit_offset_hi);
row = (png_const_bytep)(((const png_byte(*)[8])row) + bit_offset_hi);
row += bit_offset_lo >> 3;
bit_offset_lo &= 0x07;
/* PNG pixels are packed into bytes to put the first pixel in the highest
* bits of the byte and into two bytes for 16-bit values with the high 8 bits
* first, so:
* bits of the byte, and into two bytes for 16-bit values with the high
* 8 bits first, so:
*/
switch (bit_depth)
{
case 1: return (row[0] >> (7-bit_offset_lo)) & 0x01;
case 2: return (row[0] >> (6-bit_offset_lo)) & 0x03;
case 4: return (row[0] >> (4-bit_offset_lo)) & 0x0f;
case 1: return (row[0] >> (7 - bit_offset_lo)) & 0x01;
case 2: return (row[0] >> (6 - bit_offset_lo)) & 0x03;
case 4: return (row[0] >> (4 - bit_offset_lo)) & 0x0f;
case 8: return row[0];
case 16: return (row[0] << 8) + row[1];
default:
@ -71,7 +74,7 @@ component(png_const_bytep row, png_uint_32 x, unsigned int c,
*/
static void
print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
png_uint_32 x)
png_uint_32 x)
{
unsigned int bit_depth = png_get_bit_depth(png_ptr, info_ptr);
@ -92,22 +95,24 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
int num_palette = 0;
if ((png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) &
PNG_INFO_PLTE) && num_palette > 0 && palette != NULL)
PNG_INFO_PLTE) &&
(num_palette > 0) &&
(palette != NULL))
{
png_bytep trans_alpha = NULL;
int num_trans = 0;
if ((png_get_tRNS(png_ptr, info_ptr, &trans_alpha, &num_trans,
NULL) & PNG_INFO_tRNS) && num_trans > 0 &&
trans_alpha != NULL)
NULL) & PNG_INFO_tRNS) &&
(num_trans > 0) &&
(trans_alpha != NULL))
printf("INDEXED %u = %d %d %d %d\n", index,
palette[index].red, palette[index].green,
palette[index].blue,
index < num_trans ? trans_alpha[index] : 255);
palette[index].red, palette[index].green,
palette[index].blue,
index < num_trans ? trans_alpha[index] : 255);
else /* no transparency */
printf("INDEXED %u = %d %d %d\n", index,
palette[index].red, palette[index].green,
palette[index].blue);
printf("INDEXED %u = %d %d %d\n", index, palette[index].red,
palette[index].green, palette[index].blue);
}
else
@ -117,20 +122,20 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
case PNG_COLOR_TYPE_RGB:
printf("RGB %u %u %u\n", component(row, x, 0, bit_depth, 3),
component(row, x, 1, bit_depth, 3),
component(row, x, 2, bit_depth, 3));
component(row, x, 1, bit_depth, 3),
component(row, x, 2, bit_depth, 3));
return;
case PNG_COLOR_TYPE_GRAY_ALPHA:
printf("GRAY+ALPHA %u %u\n", component(row, x, 0, bit_depth, 2),
component(row, x, 1, bit_depth, 2));
component(row, x, 1, bit_depth, 2));
return;
case PNG_COLOR_TYPE_RGB_ALPHA:
printf("RGBA %u %u %u %u\n", component(row, x, 0, bit_depth, 4),
component(row, x, 1, bit_depth, 4),
component(row, x, 2, bit_depth, 4),
component(row, x, 3, bit_depth, 4));
component(row, x, 1, bit_depth, 4),
component(row, x, 2, bit_depth, 4),
component(row, x, 3, bit_depth, 4));
return;
default:
@ -138,7 +143,8 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
}
}
int main(int argc, const char **argv)
int
main(int argc, const char **argv)
{
/* This program uses the default, <setjmp.h> based, libpng error handling
* mechanism, therefore any local variable that exists before the call to
@ -146,7 +152,7 @@ int main(int argc, const char **argv)
* be declared with 'volatile' to ensure that their values don't get
* destroyed by longjmp:
*/
volatile int result = 1/*fail*/;
volatile int result = 1 /*fail*/;
if (argc == 4)
{
@ -163,8 +169,8 @@ int main(int argc, const char **argv)
* writes error messages to stderr. Creating the png_struct is a
* little tricky; just copy the following code.
*/
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
NULL, NULL, NULL);
png_structp png_ptr =
png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr != NULL)
{
@ -184,11 +190,11 @@ int main(int argc, const char **argv)
compression_method, filter_method;
png_bytep row_tmp;
/* Now associate the recently opened (FILE*) with the default
* libpng initialization functions. Sometimes libpng is
* compiled without stdio support (it can be difficult to do
* in some environments); in that case you will have to write
* your own read callback to read data from the (FILE*).
/* Now associate the recently opened FILE object with the
* default libpng initialization functions. Sometimes libpng
* is compiled without stdio support (it can be difficult to
* do in some environments); in that case you will have to
* write your own read callback to read data from the stream.
*/
png_init_io(png_ptr, f);
@ -202,21 +208,21 @@ int main(int argc, const char **argv)
* space. In this case png_malloc is used - it will not
* return if memory isn't available.
*/
row = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
info_ptr));
row =
png_malloc(png_ptr, png_get_rowbytes(png_ptr, info_ptr));
/* To avoid the overhead of using a volatile auto copy row_tmp
/* Avoid the overhead of using a volatile auto copy row_tmp
* to a local here - just use row for the png_free below.
*/
row_tmp = row;
/* All the information we need is in the header is returned by
* png_get_IHDR, if this fails we can now use 'png_error' to
/* All the information we need is in the header returned by
* png_get_IHDR. If this fails, we can use 'png_error' to
* signal the error and return control to the setjmp above.
*/
if (png_get_IHDR(png_ptr, info_ptr, &width, &height,
&bit_depth, &color_type, &interlace_method,
&compression_method, &filter_method))
&bit_depth, &color_type, &interlace_method,
&compression_method, &filter_method))
{
int passes, pass;
@ -242,7 +248,7 @@ int main(int argc, const char **argv)
/* Now read the pixels, pass-by-pass, row-by-row: */
png_start_read_image(png_ptr);
for (pass=0; pass<passes; ++pass)
for (pass = 0; pass < passes; ++pass)
{
png_uint_32 ystart, xstart, ystep, xstep;
png_uint_32 py;
@ -299,19 +305,27 @@ int main(int argc, const char **argv)
* are, of course, much better ways of doing this
* than using a for loop:
*/
if (y == py) for (px = xstart, ppx = 0;
px < width; px += xstep, ++ppx) if (x == px)
if (y == py)
{
/* 'ppx' is the index of the pixel in the row
* buffer.
*/
print_pixel(png_ptr, info_ptr, row_tmp, ppx);
for (px = xstart, ppx = 0;
px < width;
px += xstep, ++ppx)
{
if (x == px)
{
/* 'ppx' is the index of the pixel in the
* row buffer.
*/
print_pixel(png_ptr, info_ptr, row_tmp,
ppx);
/* Now terminate the loops early - we have
* found and handled the required data.
*/
goto pass_loop_end;
} /* x loop */
/* Now terminate the loops early - we have
* found and handled the required data.
*/
goto pass_loop_end;
} /* x loop */
}
}
} /* y loop */
} /* pass loop */
@ -323,7 +337,6 @@ int main(int argc, const char **argv)
else
png_error(png_ptr, "pngpixel: png_get_IHDR failed");
}
else
@ -349,7 +362,8 @@ int main(int argc, const char **argv)
}
else
fprintf(stderr, "pngpixel: out of memory allocating png_info\n");
fprintf(stderr,
"pngpixel: out of memory allocating png_info\n");
png_destroy_read_struct(&png_ptr, NULL, NULL);
}
@ -368,4 +382,3 @@ int main(int argc, const char **argv)
return result;
}
#endif /* READ && SEQUENTIAL_READ */