update libpng

update libpng, the repo now requires a vcpkg setup for integrating but skipping the install step should allow it to work for windows an linux, mac might need more
This commit is contained in:
marauder2k7 2025-12-31 20:11:14 +00:00
parent c593d860a0
commit 5d644b4ffb
300 changed files with 25573 additions and 17698 deletions

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@ -0,0 +1,143 @@
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...

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@ -1,4 +1,3 @@
This directory (contrib/examples) contains examples of libpng usage.
NO COPYRIGHT RIGHTS ARE CLAIMED TO ANY OF THE FILES IN THIS DIRECTORY.

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@ -26,8 +26,9 @@
#include <png.h>
#if defined(PNG_READ_SUPPORTED) && defined(PNG_STDIO_SUPPORTED) && \
defined (PNG_iCCP_SUPPORTED)
#if !defined(PNG_iCCP_SUPPORTED) || !defined(PNG_READ_SUPPORTED)
#error This program requires libpng supporting the iCCP chunk and the read API
#endif
static int verbose = 1;
@ -36,7 +37,8 @@ static png_byte no_profile[] = "no profile";
static png_bytep
extract(FILE *fp, png_uint_32 *proflen)
{
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,0,0,0);
png_structp png_ptr =
png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info_ptr = NULL;
png_bytep result = NULL;
@ -69,7 +71,7 @@ extract(FILE *fp, png_uint_32 *proflen)
png_bytep profile;
if (png_get_iCCP(png_ptr, info_ptr, &name, &compression_type, &profile,
proflen) & PNG_INFO_iCCP)
proflen) & PNG_INFO_iCCP)
{
result = malloc(*proflen);
if (result != NULL)
@ -80,7 +82,7 @@ extract(FILE *fp, png_uint_32 *proflen)
}
else
result = no_profile;
result = no_profile;
}
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
@ -107,7 +109,7 @@ extract_one_file(const char *filename)
const char *ep = strrchr(filename, '.');
if (ep != NULL)
len = ep-filename;
len = ep - filename;
else
len = strlen(filename);
@ -119,14 +121,14 @@ extract_one_file(const char *filename)
FILE *of;
memcpy(output, filename, len);
strcpy(output+len, ".icc");
strcpy(output + len, ".icc");
of = fopen(output, "wb");
if (of != NULL)
{
if (fwrite(profile, proflen, 1, of) == 1 &&
fflush(of) == 0 &&
fclose(of) == 0)
fflush(of) == 0 &&
fclose(of) == 0)
{
if (verbose)
printf("%s -> %s\n", filename, output);
@ -155,12 +157,15 @@ extract_one_file(const char *filename)
}
else if (verbose && profile == no_profile)
printf("%s has no profile\n", filename);
printf("%s has no profile\n", filename);
}
else
fprintf(stderr, "%s: could not open file\n", filename);
if (fp != NULL)
fclose(fp);
return result;
}
@ -170,7 +175,7 @@ main(int argc, char **argv)
int i;
int extracted = 0;
for (i=1; i<argc; ++i)
for (i = 1; i < argc; ++i)
{
if (strcmp(argv[i], "-q") == 0)
verbose = 0;
@ -182,4 +187,3 @@ main(int argc, char **argv)
/* Exit code is true if any extract succeeds */
return extracted == 0;
}
#endif /* READ && STDIO && iCCP */

View file

@ -15,8 +15,8 @@
* images. Normally you would call png_set_interlace_handling() to have libpng
* deal with the interlace for you, but that obliges you to buffer half of the
* image to assemble the interlaced rows. In this code
* png_set_interlace_handling() is not called and, instead, the code handles the
* interlace passes directly looking for the required pixel.
* png_set_interlace_handling() is not called and, instead, the code handles
* the interlace passes directly looking for the required pixel.
*/
#include <stdlib.h>
#include <stdio.h>
@ -27,34 +27,37 @@
*/
#include "../../png.h"
#if defined(PNG_READ_SUPPORTED) && defined(PNG_SEQUENTIAL_READ_SUPPORTED)
#if !defined(PNG_READ_SUPPORTED) || !defined(PNG_SEQUENTIAL_READ_SUPPORTED)
#error This program requires libpng supporting the read and sequential read API
#endif
/* Return component 'c' of pixel 'x' from the given row. */
static unsigned int
component(png_const_bytep row, png_uint_32 x, unsigned int c,
unsigned int bit_depth, unsigned int channels)
unsigned int bit_depth, unsigned int channels)
{
/* PNG images can be up to 2^31 pixels wide, but this means they can be up to
* 2^37 bits wide (for a 64-bit pixel - the largest possible) and hence 2^34
* bytes wide. Since the row fitted into memory, however, the following must
/* PNG images can be up to 2^31 pixels wide, which means they can be up to
* 2^37 bits wide (for a 64-bit pixel - the largest possible) and hence
* 2^34 bytes wide. Since the row fitted into memory, the following must
* work:
*/
png_uint_32 bit_offset_hi = bit_depth * ((x >> 6) * channels);
png_uint_32 bit_offset_lo = bit_depth * ((x & 0x3f) * channels + c);
row = (png_const_bytep)(((const png_byte (*)[8])row) + bit_offset_hi);
row = (png_const_bytep)(((const png_byte(*)[8])row) + bit_offset_hi);
row += bit_offset_lo >> 3;
bit_offset_lo &= 0x07;
/* PNG pixels are packed into bytes to put the first pixel in the highest
* bits of the byte and into two bytes for 16-bit values with the high 8 bits
* first, so:
* bits of the byte, and into two bytes for 16-bit values with the high
* 8 bits first, so:
*/
switch (bit_depth)
{
case 1: return (row[0] >> (7-bit_offset_lo)) & 0x01;
case 2: return (row[0] >> (6-bit_offset_lo)) & 0x03;
case 4: return (row[0] >> (4-bit_offset_lo)) & 0x0f;
case 1: return (row[0] >> (7 - bit_offset_lo)) & 0x01;
case 2: return (row[0] >> (6 - bit_offset_lo)) & 0x03;
case 4: return (row[0] >> (4 - bit_offset_lo)) & 0x0f;
case 8: return row[0];
case 16: return (row[0] << 8) + row[1];
default:
@ -71,7 +74,7 @@ component(png_const_bytep row, png_uint_32 x, unsigned int c,
*/
static void
print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
png_uint_32 x)
png_uint_32 x)
{
unsigned int bit_depth = png_get_bit_depth(png_ptr, info_ptr);
@ -92,22 +95,24 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
int num_palette = 0;
if ((png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette) &
PNG_INFO_PLTE) && num_palette > 0 && palette != NULL)
PNG_INFO_PLTE) &&
(num_palette > 0) &&
(palette != NULL))
{
png_bytep trans_alpha = NULL;
int num_trans = 0;
if ((png_get_tRNS(png_ptr, info_ptr, &trans_alpha, &num_trans,
NULL) & PNG_INFO_tRNS) && num_trans > 0 &&
trans_alpha != NULL)
NULL) & PNG_INFO_tRNS) &&
(num_trans > 0) &&
(trans_alpha != NULL))
printf("INDEXED %u = %d %d %d %d\n", index,
palette[index].red, palette[index].green,
palette[index].blue,
index < num_trans ? trans_alpha[index] : 255);
palette[index].red, palette[index].green,
palette[index].blue,
index < num_trans ? trans_alpha[index] : 255);
else /* no transparency */
printf("INDEXED %u = %d %d %d\n", index,
palette[index].red, palette[index].green,
palette[index].blue);
printf("INDEXED %u = %d %d %d\n", index, palette[index].red,
palette[index].green, palette[index].blue);
}
else
@ -117,20 +122,20 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
case PNG_COLOR_TYPE_RGB:
printf("RGB %u %u %u\n", component(row, x, 0, bit_depth, 3),
component(row, x, 1, bit_depth, 3),
component(row, x, 2, bit_depth, 3));
component(row, x, 1, bit_depth, 3),
component(row, x, 2, bit_depth, 3));
return;
case PNG_COLOR_TYPE_GRAY_ALPHA:
printf("GRAY+ALPHA %u %u\n", component(row, x, 0, bit_depth, 2),
component(row, x, 1, bit_depth, 2));
component(row, x, 1, bit_depth, 2));
return;
case PNG_COLOR_TYPE_RGB_ALPHA:
printf("RGBA %u %u %u %u\n", component(row, x, 0, bit_depth, 4),
component(row, x, 1, bit_depth, 4),
component(row, x, 2, bit_depth, 4),
component(row, x, 3, bit_depth, 4));
component(row, x, 1, bit_depth, 4),
component(row, x, 2, bit_depth, 4),
component(row, x, 3, bit_depth, 4));
return;
default:
@ -138,7 +143,8 @@ print_pixel(png_structp png_ptr, png_infop info_ptr, png_const_bytep row,
}
}
int main(int argc, const char **argv)
int
main(int argc, const char **argv)
{
/* This program uses the default, <setjmp.h> based, libpng error handling
* mechanism, therefore any local variable that exists before the call to
@ -146,7 +152,7 @@ int main(int argc, const char **argv)
* be declared with 'volatile' to ensure that their values don't get
* destroyed by longjmp:
*/
volatile int result = 1/*fail*/;
volatile int result = 1 /*fail*/;
if (argc == 4)
{
@ -163,8 +169,8 @@ int main(int argc, const char **argv)
* writes error messages to stderr. Creating the png_struct is a
* little tricky; just copy the following code.
*/
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,
NULL, NULL, NULL);
png_structp png_ptr =
png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr != NULL)
{
@ -184,11 +190,11 @@ int main(int argc, const char **argv)
compression_method, filter_method;
png_bytep row_tmp;
/* Now associate the recently opened (FILE*) with the default
* libpng initialization functions. Sometimes libpng is
* compiled without stdio support (it can be difficult to do
* in some environments); in that case you will have to write
* your own read callback to read data from the (FILE*).
/* Now associate the recently opened FILE object with the
* default libpng initialization functions. Sometimes libpng
* is compiled without stdio support (it can be difficult to
* do in some environments); in that case you will have to
* write your own read callback to read data from the stream.
*/
png_init_io(png_ptr, f);
@ -202,21 +208,21 @@ int main(int argc, const char **argv)
* space. In this case png_malloc is used - it will not
* return if memory isn't available.
*/
row = png_malloc(png_ptr, png_get_rowbytes(png_ptr,
info_ptr));
row =
png_malloc(png_ptr, png_get_rowbytes(png_ptr, info_ptr));
/* To avoid the overhead of using a volatile auto copy row_tmp
/* Avoid the overhead of using a volatile auto copy row_tmp
* to a local here - just use row for the png_free below.
*/
row_tmp = row;
/* All the information we need is in the header is returned by
* png_get_IHDR, if this fails we can now use 'png_error' to
/* All the information we need is in the header returned by
* png_get_IHDR. If this fails, we can use 'png_error' to
* signal the error and return control to the setjmp above.
*/
if (png_get_IHDR(png_ptr, info_ptr, &width, &height,
&bit_depth, &color_type, &interlace_method,
&compression_method, &filter_method))
&bit_depth, &color_type, &interlace_method,
&compression_method, &filter_method))
{
int passes, pass;
@ -242,7 +248,7 @@ int main(int argc, const char **argv)
/* Now read the pixels, pass-by-pass, row-by-row: */
png_start_read_image(png_ptr);
for (pass=0; pass<passes; ++pass)
for (pass = 0; pass < passes; ++pass)
{
png_uint_32 ystart, xstart, ystep, xstep;
png_uint_32 py;
@ -299,19 +305,27 @@ int main(int argc, const char **argv)
* are, of course, much better ways of doing this
* than using a for loop:
*/
if (y == py) for (px = xstart, ppx = 0;
px < width; px += xstep, ++ppx) if (x == px)
if (y == py)
{
/* 'ppx' is the index of the pixel in the row
* buffer.
*/
print_pixel(png_ptr, info_ptr, row_tmp, ppx);
for (px = xstart, ppx = 0;
px < width;
px += xstep, ++ppx)
{
if (x == px)
{
/* 'ppx' is the index of the pixel in the
* row buffer.
*/
print_pixel(png_ptr, info_ptr, row_tmp,
ppx);
/* Now terminate the loops early - we have
* found and handled the required data.
*/
goto pass_loop_end;
} /* x loop */
/* Now terminate the loops early - we have
* found and handled the required data.
*/
goto pass_loop_end;
} /* x loop */
}
}
} /* y loop */
} /* pass loop */
@ -323,7 +337,6 @@ int main(int argc, const char **argv)
else
png_error(png_ptr, "pngpixel: png_get_IHDR failed");
}
else
@ -349,7 +362,8 @@ int main(int argc, const char **argv)
}
else
fprintf(stderr, "pngpixel: out of memory allocating png_info\n");
fprintf(stderr,
"pngpixel: out of memory allocating png_info\n");
png_destroy_read_struct(&png_ptr, NULL, NULL);
}
@ -368,4 +382,3 @@ int main(int argc, const char **argv)
return result;
}
#endif /* READ && SEQUENTIAL_READ */

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@ -5,13 +5,11 @@
* related or neighboring rights to this work. This work is published from:
* United States.
*
* Last changed in libpng 1.6.29 [March 16, 2017]
*
* Read a PNG and write it out in a fixed format, using the 'simplified API'
* that was introduced in libpng-1.6.0.
*
* This sample code is just the code from the top of 'example.c' with some error
* handling added. See example.c for more comments.
* This sample code is just the code from 'example.c' with some error handling
* added. See example.c in the top-level libpng directory for more comments.
*/
#include <stddef.h>
#include <stdlib.h>
@ -22,10 +20,15 @@
* ensure the code picks up the local libpng implementation:
*/
#include "../../png.h"
#if defined(PNG_SIMPLIFIED_READ_SUPPORTED) && \
defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
int main(int argc, const char **argv)
#if !defined(PNG_SIMPLIFIED_READ_SUPPORTED) || \
!defined(PNG_SIMPLIFIED_WRITE_SUPPORTED)
#error This program requires libpng supporting the simplified read/write API
#endif
int
main(int argc, const char **argv)
{
int result = 1;
@ -50,22 +53,22 @@ int main(int argc, const char **argv)
if (buffer != NULL)
{
if (png_image_finish_read(&image, NULL/*background*/, buffer,
0/*row_stride*/, NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP */))
if (png_image_finish_read(&image, NULL /*background*/, buffer,
0 /*row_stride*/, NULL /*colormap */))
{
if (png_image_write_to_file(&image, argv[2],
0/*convert_to_8bit*/, buffer, 0/*row_stride*/,
NULL/*colormap*/))
if (png_image_write_to_file(
&image, argv[2], 0 /*convert_to_8bit*/, buffer,
0 /*row_stride*/, NULL /*colormap*/))
result = 0;
else
fprintf(stderr, "pngtopng: write %s: %s\n", argv[2],
image.message);
image.message);
}
else
fprintf(stderr, "pngtopng: read %s: %s\n", argv[1],
image.message);
image.message);
free(buffer);
}
@ -73,7 +76,7 @@ int main(int argc, const char **argv)
else
{
fprintf(stderr, "pngtopng: out of memory: %lu bytes\n",
(unsigned long)PNG_IMAGE_SIZE(image));
(unsigned long)PNG_IMAGE_SIZE(image));
/* This is the only place where a 'free' is required; libpng does
* the cleanup on error and success, but in this case we couldn't
@ -95,4 +98,3 @@ int main(int argc, const char **argv)
return result;
}
#endif /* READ && WRITE */

View file

@ -6,9 +6,9 @@
* United States.
*
* Read several PNG files, which should have an alpha channel or transparency
* information, and composite them together to produce one or more 16-bit linear
* RGBA intermediates. This involves doing the correct 'over' composition to
* combine the alpha channels and corresponding data.
* information, and composite them together to produce one or more 16-bit
* linear RGBA intermediates. This involves doing the 'over' compositing
* operation to combine the alpha channels and corresponding data.
*
* Finally read an output (background) PNG using the 24-bit RGB format (the
* PNG will be composited on green (#00ff00) by default if it has an alpha
@ -28,8 +28,8 @@
* correctly. Apart from the libpng Simplified API the only work done in here
* is to combine multiple input PNG images into a single sprite; this involves
* a Porter-Duff 'over' operation and the input PNG images may, as a result,
* be regarded as being layered one on top of the other with the first (leftmost
* on the command line) being at the bottom and the last on the top.
* be regarded as being layered one on top of the other with the first
* (leftmost on the command line) being at the bottom and the last on the top.
*/
#include <stddef.h>
#include <stdlib.h>
@ -44,54 +44,61 @@
*/
#include "../../png.h"
#ifdef PNG_SIMPLIFIED_READ_SUPPORTED
#if !defined(PNG_SIMPLIFIED_READ_SUPPORTED)
#error This program requires libpng supporting the simplified read API
#endif
#define sprite_name_chars 15
struct sprite {
FILE *file;
png_uint_16p buffer;
unsigned int width;
unsigned int height;
char name[sprite_name_chars+1];
struct sprite
{
FILE *file;
png_uint_16p buffer;
unsigned int width;
unsigned int height;
char name[sprite_name_chars + 1];
};
#if 0 /* div by 65535 test program */
#include <math.h>
#include <stdio.h>
int main(void) {
int
main(void)
{
double err = 0;
unsigned int xerr = 0;
unsigned int r = 32769;
unsigned int x = 0;
do
{
unsigned int x = 0;
unsigned int t = x + (x >> 16) /*+ (x >> 31)*/ + r;
double v = x, errtest;
do {
unsigned int t = x + (x >> 16) /*+ (x >> 31)*/ + r;
double v = x, errtest;
if (t < x)
{
fprintf(stderr, "overflow: %u+%u -> %u\n", x, r, t);
return 1;
}
if (t < x) {
fprintf(stderr, "overflow: %u+%u -> %u\n", x, r, t);
return 1;
v /= 65535;
errtest = v;
t >>= 16;
errtest -= t;
if (errtest > err)
{
err = errtest;
xerr = x;
if (errtest >= .5)
{
fprintf(stderr, "error: %u/65535 = %f, not %u, error %f\n",
x, v, t, errtest);
return 0;
}
v /= 65535;
errtest = v;
t >>= 16;
errtest -= t;
if (errtest > err) {
err = errtest;
xerr = x;
if (errtest >= .5) {
fprintf(stderr, "error: %u/65535 = %f, not %u, error %f\n",
x, v, t, errtest);
return 0;
}
}
} while (++x <= 65535U*65535U);
}
}
} while (++x <= 65535U * 65535U);
printf("error %f @ %u\n", err, xerr);
@ -101,7 +108,7 @@ int main(void) {
static void
sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
png_imagep image, const png_uint_16 *buffer)
png_imagep image, const png_uint_16 *buffer)
{
/* This is where the Porter-Duff 'Over' operator is evaluated; change this
* code to change the operator (this could be parameterized). Any other
@ -112,8 +119,8 @@ sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
/* Check for an x or y offset that pushes any part of the image beyond the
* right or bottom of the sprite:
*/
if ((y_offset < 0 || (unsigned)/*SAFE*/y_offset < sprite->height) &&
(x_offset < 0 || (unsigned)/*SAFE*/x_offset < sprite->width))
if ((y_offset < 0 || /*SAFE*/ (unsigned)y_offset < sprite->height) &&
(x_offset < 0 || /*SAFE*/ (unsigned)x_offset < sprite->width))
{
unsigned int y = 0;
@ -130,7 +137,7 @@ sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
do
{
/* In and out are RGBA values, so: */
const png_uint_16 *in_pixel = buffer + (y * image->width + x)*4;
const png_uint_16 *in_pixel = buffer + (y * image->width + x) * 4;
png_uint_32 in_alpha = in_pixel[3];
/* This is the optimized Porter-Duff 'Over' operation, when the
@ -139,10 +146,10 @@ sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
if (in_alpha > 0)
{
png_uint_16 *out_pixel = sprite->buffer +
((y+y_offset) * sprite->width + (x+x_offset))*4;
((y + y_offset) * sprite->width + (x + x_offset)) * 4;
/* This is the weight to apply to the output: */
in_alpha = 65535-in_alpha;
in_alpha = 65535 - in_alpha;
if (in_alpha > 0)
{
@ -159,9 +166,9 @@ sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
*/
png_uint_32 tmp;
# define compose(c)\
tmp = out_pixel[c] * in_alpha;\
tmp = (tmp + (tmp >> 16) + 32769) >> 16;\
# define compose(c) \
tmp = out_pixel[c] * in_alpha; \
tmp = (tmp + (tmp >> 16) + 32769) >> 16; \
out_pixel[c] = tmp + in_pixel[c]
/* The following is very vectorizable... */
@ -172,15 +179,15 @@ sprite_op(const struct sprite *sprite, int x_offset, int y_offset,
}
else
out_pixel[0] = in_pixel[0],
out_pixel[1] = in_pixel[1],
out_pixel[2] = in_pixel[2],
{
out_pixel[0] = in_pixel[0];
out_pixel[1] = in_pixel[1];
out_pixel[2] = in_pixel[2];
out_pixel[3] = in_pixel[3];
}
}
}
while (++x < image->width);
}
while (++y < image->height);
} while (++x < image->width);
} while (++y < image->height);
}
}
@ -224,9 +231,8 @@ create_sprite(struct sprite *sprite, int *argc, const char ***argv)
if (buffer != NULL)
{
if (png_image_finish_read(&image, NULL/*background*/, buffer,
0/*row_stride*/,
NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/))
if (png_image_finish_read(&image, NULL /*background*/, buffer,
0 /*row_stride*/, NULL /*colormap*/))
{
/* This is the place where the Porter-Duff 'Over' operator
* needs to be done by this code. In fact, any image
@ -245,14 +251,14 @@ create_sprite(struct sprite *sprite, int *argc, const char ***argv)
{
free(buffer);
fprintf(stderr, "simpleover: read %s: %s\n", (*argv)[0],
image.message);
image.message);
}
}
else
{
fprintf(stderr, "simpleover: out of memory: %lu bytes\n",
(unsigned long)PNG_IMAGE_SIZE(image));
(unsigned long)PNG_IMAGE_SIZE(image));
/* png_image_free must be called if we abort the Simplified API
* read because of a problem detected in this code. If problems
@ -290,8 +296,9 @@ create_sprite(struct sprite *sprite, int *argc, const char ***argv)
save.flags = PNG_IMAGE_FLAG_FAST;
save.colormap_entries = 0;
if (png_image_write_to_stdio(&save, sprite->file, 1/*convert_to_8_bit*/,
sprite->buffer, 0/*row_stride*/, NULL/*colormap*/))
if (png_image_write_to_stdio(&save, sprite->file, 1 /*convert_to_8_bit*/,
sprite->buffer, 0 /*row_stride*/,
NULL /*colormap*/))
{
/* Success; the buffer is no longer needed: */
free(sprite->buffer);
@ -301,19 +308,20 @@ create_sprite(struct sprite *sprite, int *argc, const char ***argv)
else
fprintf(stderr, "simpleover: write sprite %s: %s\n", sprite->name,
save.message);
save.message);
}
else
fprintf(stderr, "simpleover: sprite %s: could not allocate tmpfile: %s\n",
sprite->name, strerror(errno));
fprintf(stderr,
"simpleover: sprite %s: could not allocate tmpfile: %s\n",
sprite->name, strerror(errno));
return 0; /* fail */
}
static int
add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
int *argc, const char ***argv)
int *argc, const char ***argv)
{
/* Given a --add argument naming this sprite, perform the operations listed
* in the following arguments. The arguments are expected to have the form
@ -334,13 +342,13 @@ add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
* will fit.
*/
if (x < 0 || y < 0 ||
(unsigned)/*SAFE*/x >= output->width ||
(unsigned)/*SAFE*/y >= output->height ||
sprite->width > output->width-x ||
sprite->height > output->height-y)
/*SAFE*/ (unsigned)x >= output->width ||
/*SAFE*/ (unsigned)y >= output->height ||
sprite->width > output->width - x ||
sprite->height > output->height - y)
{
fprintf(stderr, "simpleover: sprite %s @ (%d,%d) outside image\n",
sprite->name, x, y);
sprite->name, x, y);
/* Could just skip this, but for the moment it is an error */
return 0; /* error */
}
@ -359,10 +367,10 @@ add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
{
in.format = PNG_FORMAT_RGB; /* force compose */
if (png_image_finish_read(&in, NULL/*background*/,
out_buf + (y*output->width + x)*3/*RGB*/,
output->width*3/*row_stride*/,
NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/))
if (png_image_finish_read(
&in, NULL /*background*/,
out_buf + (y * output->width + x) * 3 /*RGB*/,
output->width * 3 /*row_stride*/, NULL /*colormap*/))
{
++*argv, --*argc;
continue;
@ -371,7 +379,7 @@ add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
/* The read failed: */
fprintf(stderr, "simpleover: add sprite %s: %s\n", sprite->name,
in.message);
in.message);
return 0; /* error */
}
}
@ -379,7 +387,7 @@ add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
else
{
fprintf(stderr, "simpleover: --add='%s': invalid position %s\n",
sprite->name, (*argv)[0]);
sprite->name, (*argv)[0]);
return 0; /* error */
}
}
@ -389,10 +397,10 @@ add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite,
static int
simpleover_process(png_imagep output, png_bytep out_buf, int argc,
const char **argv)
const char **argv)
{
int result = 1; /* success */
# define csprites 10/*limit*/
# define csprites 10 /*limit*/
# define str(a) #a
int nsprites = 0;
struct sprite sprites[csprites];
@ -412,23 +420,25 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
sprites[nsprites].width = sprites[nsprites].height = 0;
sprites[nsprites].name[0] = 0;
n = sscanf(argv[0], "--sprite=%u,%u,%" str(sprite_name_chars) "s%c",
&sprites[nsprites].width, &sprites[nsprites].height,
sprites[nsprites].name, &tombstone);
n = sscanf(argv[0],
"--sprite=%u,%u,%" str(sprite_name_chars) "s%c",
&sprites[nsprites].width, &sprites[nsprites].height,
sprites[nsprites].name, &tombstone);
if ((n == 2 || n == 3) &&
sprites[nsprites].width > 0 && sprites[nsprites].height > 0)
(sprites[nsprites].width > 0) &&
(sprites[nsprites].height > 0))
{
size_t buf_size, tmp;
/* Default a name if not given. */
if (sprites[nsprites].name[0] == 0)
sprintf(sprites[nsprites].name, "sprite-%d", nsprites+1);
sprintf(sprites[nsprites].name, "sprite-%d", nsprites + 1);
/* Allocate a buffer for the sprite and calculate the buffer
* size:
*/
buf_size = sizeof (png_uint_16 [4]);
buf_size = sizeof(png_uint_16[4]);
buf_size *= sprites[nsprites].width;
buf_size *= sprites[nsprites].height;
@ -437,7 +447,7 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
tmp /= sprites[nsprites].width;
tmp /= sprites[nsprites].height;
if (tmp == sizeof (png_uint_16 [4]))
if (tmp == sizeof(png_uint_16[4]))
{
sprites[nsprites].buffer = malloc(buf_size);
/* This buffer must be initialized to transparent: */
@ -448,7 +458,7 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
sprites[nsprites].file = NULL;
++argv, --argc;
if (create_sprite(sprites+nsprites++, &argc, &argv))
if (create_sprite(sprites + nsprites++, &argc, &argv))
{
result = 1; /* still ok */
continue;
@ -466,7 +476,8 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
else
{
fprintf(stderr, "simpleover: %s: invalid sprite (%u,%u)\n",
argv[0], sprites[nsprites].width, sprites[nsprites].height);
argv[0],
sprites[nsprites].width, sprites[nsprites].height);
break;
}
}
@ -480,7 +491,7 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
else if (strncmp(argv[0], "--add=", 6) == 0)
{
const char *name = argv[0]+6;
const char *name = argv[0] + 6;
int isprite = nsprites;
++argv, --argc;
@ -489,7 +500,8 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
{
if (strcmp(sprites[isprite].name, name) == 0)
{
if (!add_sprite(output, out_buf, sprites+isprite, &argc, &argv))
if (!add_sprite(output, out_buf, sprites + isprite,
&argc, &argv))
goto out; /* error in add_sprite */
break;
@ -498,7 +510,8 @@ simpleover_process(png_imagep output, png_bytep out_buf, int argc,
if (isprite < 0) /* sprite not found */
{
fprintf(stderr, "simpleover: --add='%s': sprite not found\n", name);
fprintf(stderr, "simpleover: --add='%s': sprite not found\n",
name);
break;
}
}
@ -526,7 +539,8 @@ out:
return result;
}
int main(int argc, const char **argv)
int
main(int argc, const char **argv)
{
int result = 1; /* default to fail */
@ -536,7 +550,7 @@ int main(int argc, const char **argv)
const char *output = NULL;
png_image image;
if (argc > 2 && argv[2][0] != '-'/*an operation*/)
if (argc > 2 && argv[2][0] != '-' /*an operation*/)
{
output = argv[2];
argi = 3;
@ -558,7 +572,7 @@ int main(int argc, const char **argv)
png_color background = {0, 0xff, 0}; /* fully saturated green */
if (png_image_finish_read(&image, &background, buffer,
0/*row_stride*/, NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP */))
0 /*row_stride*/, NULL /*colormap*/))
{
/* At this point png_image_finish_read has cleaned up the
* allocated data in png_image, and only the buffer needs to be
@ -566,22 +580,24 @@ int main(int argc, const char **argv)
*
* Perform the remaining operations:
*/
if (simpleover_process(&image, buffer, argc-argi, argv+argi))
if (simpleover_process(&image, buffer,
argc - argi, argv + argi))
{
/* Write the output: */
if ((output != NULL &&
png_image_write_to_file(&image, output,
0/*convert_to_8bit*/, buffer, 0/*row_stride*/,
NULL/*colormap*/)) ||
png_image_write_to_file(
&image, output, 0 /*convert_to_8bit*/, buffer,
0 /*row_stride*/, NULL /*colormap*/)) ||
(output == NULL &&
png_image_write_to_stdio(&image, stdout,
0/*convert_to_8bit*/, buffer, 0/*row_stride*/,
NULL/*colormap*/)))
png_image_write_to_stdio(
&image, stdout, 0 /*convert_to_8bit*/, buffer,
0 /*row_stride*/, NULL /*colormap*/)))
result = 0;
else
fprintf(stderr, "simpleover: write %s: %s\n",
output == NULL ? "stdout" : output, image.message);
output == NULL ? "stdout" : output,
image.message);
}
/* else simpleover_process writes an error message */
@ -589,7 +605,7 @@ int main(int argc, const char **argv)
else
fprintf(stderr, "simpleover: read %s: %s\n", argv[1],
image.message);
image.message);
free(buffer);
}
@ -597,7 +613,7 @@ int main(int argc, const char **argv)
else
{
fprintf(stderr, "simpleover: out of memory: %lu bytes\n",
(unsigned long)PNG_IMAGE_SIZE(image));
(unsigned long)PNG_IMAGE_SIZE(image));
/* This is the only place where a 'free' is required; libpng does
* the cleanup on error and success, but in this case we couldn't
@ -617,7 +633,8 @@ int main(int argc, const char **argv)
else
{
/* Usage message */
fprintf(stderr,
fprintf(
stderr,
"simpleover: usage: simpleover background.png [output.png]\n"
" Output 'background.png' as a 24-bit RGB PNG file in 'output.png'\n"
" or, if not given, stdout. 'background.png' will be composited\n"
@ -628,13 +645,13 @@ int main(int argc, const char **argv)
" --sprite=width,height,name {[--at=x,y] {sprite.png}}\n"
" Produce a transparent sprite of size (width,height) and with\n"
" name 'name'.\n"
" For each sprite.png composite it using a Porter-Duff 'Over'\n"
" operation at offset (x,y) in the sprite (defaulting to (0,0)).\n"
" For each sprite.png composite it is using a Porter-Duff 'Over'\n"
" operation at offset (x,y) in the sprite, defaulting to (0,0).\n"
" Input PNGs will be truncated to the area of the sprite.\n"
"\n"
" --add='name' {x,y}\n"
" Optionally, before output, composite a sprite, 'name', which\n"
" must have been previously produced using --sprite, at each\n"
" must have been previously produced using --sprite at each\n"
" offset (x,y) in the output image. Each sprite must fit\n"
" completely within the output image.\n"
"\n"
@ -645,4 +662,3 @@ int main(int argc, const char **argv)
return result;
}
#endif /* SIMPLIFIED_READ */