player and ground cover

This commit is contained in:
marauder2k7 2025-06-19 14:10:00 +01:00
parent c6ec2fd6a1
commit 5d641929cf
5 changed files with 95 additions and 39 deletions

View file

@ -678,6 +678,64 @@ public:
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
StringTableEntry get##name##File(const U32& idx) { return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getShapePath() : ""; }
#define DECLARE_SHAPEASSET_ARRAY_NET_REFACTOR(className, name, max, mask) \
private: \
AssetPtr<ShapeAsset> m##name##Asset[max]; \
StringTableEntry m##name##File[max] = {StringTable->EmptyString() }; \
public: \
void _set##name(StringTableEntry _in, const U32& index){ \
if (m##name##Asset[index].getAssetId() == _in) \
return; \
if(get##name##File(index) == _in) \
return; \
if (_in == NULL || _in == StringTable->EmptyString()) \
{ \
m##name##Asset[index] = NULL; \
m##name##File[index] = ""; \
setMaskBits(mask); \
return; \
} \
if (!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry shapeAssetId = StringTable->EmptyString(); \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
shapeAssetId = query.mAssetList[0]; \
} \
else if (Torque::FS::IsFile(_in) || (_in[0] == '$' || _in[0] == '#')) \
{ \
shapeAssetId = ShapeAsset::getAssetIdByFilename(_in); \
if (shapeAssetId == ShapeAsset::smNoShapeAssetFallback) \
{ \
ShapeAsset* privateShape = new ShapeAsset(); \
privateShape->setShapeFile(_in); \
shapeAssetId = AssetDatabase.addPrivateAsset(privateShape); \
} \
} \
else \
{ \
Con::warnf("%s::%s: Could not find asset for: %s using fallback", #className, #name, _in); \
shapeAssetId = ShapeAsset::smNoShapeAssetFallback; \
} \
m##name##Asset[index] = shapeAssetId; \
m##name##File[index] = _in; \
} \
else \
{ \
m##name##Asset[index] = _in; \
m##name##File[index] = get##name##File(index); \
} \
setMaskBits(mask); \
}; \
\
inline StringTableEntry _get##name##AssetId(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
Resource<TSShape> get##name(const U32& index) { if (m##name##Asset[index].notNull()) return m##name##Asset[index]->getShapeResource(); else return NULL; } \
AssetPtr<ShapeAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}\
StringTableEntry get##name##File(const U32& idx) { return m##name##Asset[idx].notNull() ? m##name##Asset[idx]->getShapePath() : ""; }
#define INITPERSISTFIELD_SHAPEASSET_ARRAY_REFACTOR(name, arraySize, consoleClass, docs) \
addProtectedField(assetText(name, Asset), TypeShapeAssetPtrRefactor, Offset(m##name##Asset, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));\
addProtectedField(assetText(name, File), TypeFilename, Offset(m##name##File, consoleClass), _set##name##Data, &defaultProtectedGetFn, arraySize, assetDoc(name, asset docs.));