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* BugFix: Clear some MSVC compiler warnings.
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23 changed files with 24 additions and 111 deletions
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@ -144,7 +144,6 @@ void RenderTranslucentMgr::render( SceneRenderState *state )
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GFXTextureObject *lastLM = NULL;
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GFXCubemap *lastCubemap = NULL;
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GFXTextureObject *lastReflectTex = NULL;
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GFXTextureObject *lastMiscTex = NULL;
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GFXTextureObject *lastAccuTex = NULL;
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// Find the particle render manager (if we don't have it)
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