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Eliminate DefineConsoleFunction
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037d089c4d
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55 changed files with 314 additions and 332 deletions
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@ -139,7 +139,7 @@ static void processNodeLights(AppNode* appNode, const MatrixF& offset, SimGroup*
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}
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// Load lights from a collada file and add to the scene.
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DefineConsoleFunction( loadColladaLights, bool, (const char * filename, const char * parentGroup, const char * baseObject), ("", ""),
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DefineEngineFunction( loadColladaLights, bool, (const char * filename, const char * parentGroup, const char * baseObject), ("", ""),
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"(string filename, SimGroup parentGroup=MissionGroup, SimObject baseObject=-1)"
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"Load all light instances from a COLLADA (.dae) file and add to the scene.\n"
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"@param filename COLLADA filename to load lights from\n"
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