mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-20 11:55:33 +00:00
Eliminate DefineConsoleFunction
This commit is contained in:
parent
037d089c4d
commit
5bde18143f
55 changed files with 314 additions and 332 deletions
|
|
@ -58,7 +58,7 @@ const UTF8 *getCoreString(S32 id)
|
|||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
DefineConsoleFunction( getCoreLangTable, S32, (), , "()"
|
||||
DefineEngineFunction( getCoreLangTable, S32, (), , "()"
|
||||
"@brief Gets the primary LangTable used by the game\n\n"
|
||||
"@return ID of the core LangTable\n"
|
||||
"@ingroup Localization")
|
||||
|
|
@ -69,7 +69,7 @@ DefineConsoleFunction( getCoreLangTable, S32, (), , "()"
|
|||
return 0;
|
||||
}
|
||||
|
||||
DefineConsoleFunction( setCoreLangTable, void, (const char * lgTable), , "(string LangTable)"
|
||||
DefineEngineFunction( setCoreLangTable, void, (const char * lgTable), , "(string LangTable)"
|
||||
"@brief Sets the primary LangTable used by the game\n\n"
|
||||
"@param LangTable ID of the core LangTable\n"
|
||||
"@ingroup Localization")
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue