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https://github.com/TorqueGameEngines/Torque3D.git
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Shifts the tools messageboxes to be distinct from any messageboxes in the main game
Reorged the canvas handling of gamepad inputs for the axis and triggers to use the SI_ versions in the right spots Fixed issue where pause menu would be hidden and not display again Made the pause menu active from the gamepad start button rather than back
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57 changed files with 217 additions and 217 deletions
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@ -1368,7 +1368,7 @@ function MaterialSelector::createFilter( %this, %filter )
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{
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if( %filter $= %existingFilters )
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{
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MessageBoxOK( "Error", "Can not create blank filter.");
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toolsMessageBoxOK( "Error", "Can not create blank filter.");
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return;
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}
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@ -1377,7 +1377,7 @@ function MaterialSelector::createFilter( %this, %filter )
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%existingFilters = MaterialSelector-->filterArray.getObject(%i).getObject(0).filter;
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if( %filter $= %existingFilters )
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{
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MessageBoxOK( "Error", "Can not create two filters of the same name.");
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toolsMessageBoxOK( "Error", "Can not create two filters of the same name.");
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return;
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}
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}
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@ -1713,7 +1713,7 @@ function MaterialSelector::showDeleteDialog( %this )
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if( isObject( %material ) )
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{
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MessageBoxYesNoCancel("Delete Material?",
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toolsMessageBoxYesNoCancel("Delete Material?",
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"Are you sure you want to delete<br><br>" @ %material.getName() @ "<br><br> Material deletion won't take affect until the engine is quit.",
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"MaterialSelector.deleteMaterial( " @ %material @ ", " @ %secondFilter @ ", " @ %secondFilterName @" );",
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"",
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