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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-04 20:15:16 +00:00
Removed old fixed function code from GFX.
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58d2e30af7
commit
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53 changed files with 98 additions and 1646 deletions
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@ -98,74 +98,9 @@ ImplementEnumType( GFXTextureFilterType,
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{ GFXTextureFilterPoint, "GFXTextureFilterPoint" },
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{ GFXTextureFilterLinear, "GFXTextureFilterLinear" },
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{ GFXTextureFilterAnisotropic, "GFXTextureFilterAnisotropic" },
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{ GFXTextureFilterPyramidalQuad, "GFXTextureFilterPyramidalQuad" },
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{ GFXTextureFilterGaussianQuad, "GFXTextureFilterGaussianQuad" }
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EndImplementEnumType;
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ImplementEnumType( GFXTextureOp,
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"The texture operators.\n"
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"@ingroup GFX" )
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{ GFXTOPDisable, "GFXTOPDisable" },
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{ GFXTOPSelectARG1, "GFXTOPSelectARG1" },
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{ GFXTOPSelectARG2, "GFXTOPSelectARG2" },
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{ GFXTOPModulate, "GFXTOPModulate" },
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{ GFXTOPModulate2X, "GFXTOPModulate2X" },
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{ GFXTOPModulate4X, "GFXTOPModulate4X" },
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{ GFXTOPAdd, "GFXTOPAdd" },
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{ GFXTOPAddSigned, "GFXTOPAddSigned" },
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{ GFXTOPAddSigned2X, "GFXTOPAddSigned2X" },
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{ GFXTOPSubtract, "GFXTOPSubtract" },
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{ GFXTOPAddSmooth, "GFXTOPAddSmooth" },
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{ GFXTOPBlendDiffuseAlpha, "GFXTOPBlendDiffuseAlpha" },
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{ GFXTOPBlendTextureAlpha, "GFXTOPBlendTextureAlpha" },
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{ GFXTOPBlendFactorAlpha, "GFXTOPBlendFactorAlpha" },
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{ GFXTOPBlendTextureAlphaPM, "GFXTOPBlendTextureAlphaPM" },
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{ GFXTOPBlendCURRENTALPHA, "GFXTOPBlendCURRENTALPHA" },
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{ GFXTOPPreModulate, "GFXTOPPreModulate" },
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{ GFXTOPModulateAlphaAddColor, "GFXTOPModulateAlphaAddColor" },
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{ GFXTOPModulateColorAddAlpha, "GFXTOPModulateColorAddAlpha" },
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{ GFXTOPModulateInvAlphaAddColor, "GFXTOPModulateInvAlphaAddColor" },
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{ GFXTOPModulateInvColorAddAlpha, "GFXTOPModulateInvColorAddAlpha" },
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{ GFXTOPBumpEnvMap, "GFXTOPBumpEnvMap" },
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{ GFXTOPBumpEnvMapLuminance, "GFXTOPBumpEnvMapLuminance" },
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{ GFXTOPDotProduct3, "GFXTOPDotProduct3" },
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{ GFXTOPLERP, "GFXTOPLERP" }
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EndImplementEnumType;
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ImplementEnumType( GFXTextureArgument,
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"The texture arguments.\n"
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"@ingroup GFX" )
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{ GFXTADiffuse, "GFXTADiffuse" },
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{ GFXTACurrent, "GFXTACurrent" },
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{ GFXTATexture, "GFXTATexture" },
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{ GFXTATFactor, "GFXTATFactor" },
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{ GFXTASpecular, "GFXTASpecular" },
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{ GFXTATemp, "GFXTATemp" },
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{ GFXTAConstant, "GFXTAConstant" },
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{ GFXTAComplement, "OneMinus" },
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{ GFXTAAlphaReplicate, "AlphaReplicate" }
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EndImplementEnumType;
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ImplementEnumType( GFXTextureTransformFlags,
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"The texture transform state flags.\n"
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"@ingroup GFX" )
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{ GFXTTFFDisable, "GFXTTFDisable" },
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{ GFXTTFFCoord1D, "GFXTTFFCoord1D" },
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{ GFXTTFFCoord2D, "GFXTTFFCoord2D" },
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{ GFXTTFFCoord3D, "GFXTTFFCoord3D" },
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{ GFXTTFFCoord4D, "GFXTTFFCoord4D" },
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{ GFXTTFFProjected, "GFXTTFProjected" }
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EndImplementEnumType;
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ImplementEnumType( GFXFormat,
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"The texture formats.\n"
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"@note Not all formats are supported on all platforms.\n"
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