Removed old fixed function code from GFX.

This commit is contained in:
rextimmy 2021-01-05 12:57:17 +10:00
parent 58d2e30af7
commit 5a933c00d3
53 changed files with 98 additions and 1646 deletions

View file

@ -354,11 +354,6 @@ void GFXNullDevice::enumerateAdapters( Vector<GFXAdapter*> &adapterList )
adapterList.push_back(toAdd);
}
void GFXNullDevice::setLightInternal(U32 lightStage, const GFXLightInfo light, bool lightEnable)
{
}
void GFXNullDevice::init( const GFXVideoMode &mode, PlatformWindow *window )
{
mCardProfiler = new GFXNullCardProfiler();

View file

@ -99,9 +99,6 @@ protected:
virtual void setTextureInternal(U32 textureUnit, const GFXTextureObject*texture) { };
virtual void setLightInternal(U32 lightStage, const GFXLightInfo light, bool lightEnable);
virtual void setLightMaterialInternal(const GFXLightMaterial mat) { };
virtual void setGlobalAmbientInternal(LinearColorF color) { };
/// @name State Initalization.
/// @{
@ -110,8 +107,6 @@ protected:
/// is created.
virtual void initStates() { };
virtual void setMatrix( GFXMatrixType mtype, const MatrixF &mat ) { };
virtual GFXVertexBuffer *allocVertexBuffer( U32 numVerts,
const GFXVertexFormat *vertexFormat,
U32 vertSize,