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Removed old fixed function code from GFX.
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53 changed files with 98 additions and 1646 deletions
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@ -87,8 +87,6 @@ void GFXD3D11EnumTranslate::init()
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GFXD3D11TextureFilter[GFXTextureFilterPoint] = D3D11_FILTER_MIN_MAG_MIP_POINT;
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GFXD3D11TextureFilter[GFXTextureFilterLinear] = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
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GFXD3D11TextureFilter[GFXTextureFilterAnisotropic] = D3D11_FILTER_ANISOTROPIC;
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GFXD3D11TextureFilter[GFXTextureFilterPyramidalQuad] = D3D11_FILTER_ANISOTROPIC;
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GFXD3D11TextureFilter[GFXTextureFilterGaussianQuad] = D3D11_FILTER_ANISOTROPIC;
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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GFXD3D11Blend[GFXBlendZero] = D3D11_BLEND_ZERO;
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