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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-27 08:09:31 +00:00
Removed old fixed function code from GFX.
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parent
58d2e30af7
commit
5a933c00d3
53 changed files with 98 additions and 1646 deletions
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@ -960,7 +960,6 @@ bool VolumetricFog::setupRenderer()
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descD.samplers[0].magFilter = GFXTextureFilterLinear;
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descD.samplers[0].minFilter = GFXTextureFilterLinear;
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descD.samplers[0].mipFilter = GFXTextureFilterLinear;
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descD.samplers[0].textureColorOp = GFXTOPDisable;
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// DepthBuffer sampler
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descD.samplers[1].addressModeU = GFXAddressClamp;
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@ -969,7 +968,6 @@ bool VolumetricFog::setupRenderer()
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descD.samplers[1].magFilter = GFXTextureFilterLinear;
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descD.samplers[1].minFilter = GFXTextureFilterLinear;
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descD.samplers[1].mipFilter = GFXTextureFilterLinear;
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descD.samplers[1].textureColorOp = GFXTOPModulate;
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// FrontBuffer sampler
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descD.samplers[2].addressModeU = GFXAddressClamp;
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@ -978,7 +976,6 @@ bool VolumetricFog::setupRenderer()
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descD.samplers[2].magFilter = GFXTextureFilterLinear;
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descD.samplers[2].minFilter = GFXTextureFilterLinear;
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descD.samplers[2].mipFilter = GFXTextureFilterLinear;
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descD.samplers[2].textureColorOp = GFXTOPModulate;
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// animated density modifier map sampler
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descD.samplers[3].addressModeU = GFXAddressWrap;
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@ -987,7 +984,6 @@ bool VolumetricFog::setupRenderer()
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descD.samplers[3].magFilter = GFXTextureFilterLinear;
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descD.samplers[3].minFilter = GFXTextureFilterLinear;
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descD.samplers[3].mipFilter = GFXTextureFilterLinear;
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descD.samplers[3].textureColorOp = GFXTOPModulate;
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dMemcpy(&descF, &descD, sizeof(GFXStateBlockDesc));
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descF.setCullMode(GFXCullCCW);
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