Removed old fixed function code from GFX.

This commit is contained in:
rextimmy 2021-01-05 12:57:17 +10:00
parent 58d2e30af7
commit 5a933c00d3
53 changed files with 98 additions and 1646 deletions

View file

@ -1608,14 +1608,6 @@ void Precipitation::renderObject(ObjectRenderInst *ri, SceneRenderState *state,
mDefaultSB = GFX->createStateBlock(desc);
desc.samplersDefined = true;
desc.samplers[0].textureColorOp = GFXTOPModulate;
desc.samplers[0].colorArg1 = GFXTATexture;
desc.samplers[0].colorArg2 = GFXTADiffuse;
desc.samplers[0].alphaOp = GFXTOPSelectARG1;
desc.samplers[0].alphaArg1 = GFXTATexture;
desc.samplers[1].textureColorOp = GFXTOPDisable;
desc.samplers[1].alphaOp = GFXTOPDisable;
mDistantSB = GFX->createStateBlock(desc);
}