(Mostly) updated verve implementation.

This commit is contained in:
Areloch 2019-03-07 16:23:41 -06:00
parent e0627973fb
commit 5a7f0f0b23
538 changed files with 68727 additions and 49 deletions

View file

@ -0,0 +1,92 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/LightObject/VLightObjectAnimationEvent.h"
#include "console/consoleTypes.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VLightObjectAnimationEvent );
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
VLightObjectAnimationEvent::VLightObjectAnimationEvent( void ) :
mAnimationData( NULL )
{
setLabel( "AnimationEvent" );
}
void VLightObjectAnimationEvent::initPersistFields( void )
{
Parent::initPersistFields();
addField( "AnimationData", TYPEID<VTorque::LightAnimationDataType>(), Offset( mAnimationData, VLightObjectAnimationEvent ) );
}
//-----------------------------------------------------------------------------
//
// Callback Methods.
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// VLightObjectAnimationEvent::onTrigger( pTime, pDelta );
//
// When this Event is triggered the light object will begin to play the target
// animation.
//
//-----------------------------------------------------------------------------
void VLightObjectAnimationEvent::onTrigger( const S32 &pTime, const S32 &pDelta )
{
Parent::onTrigger( pTime, pDelta );
// Fetch the Light Object.
VTorque::LightObjectType *lightObject;
if ( getSceneObject( lightObject ) )
{
// Play the Animation.
VTorque::playAnimation( lightObject, mAnimationData );
}
}
//-----------------------------------------------------------------------------
//
// VLightObjectAnimationEvent::onComplete( pTime, pDelta );
//
// The current animation played by the light object will be paused when this
// Event completes its updates.
//
//-----------------------------------------------------------------------------
void VLightObjectAnimationEvent::onComplete( const S32 &pTime, const S32 &pDelta )
{
Parent::onTrigger( pTime, pDelta );
// Fetch the Light Object.
VTorque::LightObjectType *lightObject;
if ( getSceneObject( lightObject ) )
{
// Pause the Animation.
VTorque::pauseAnimation( lightObject );
}
}

View file

@ -0,0 +1,62 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VLIGHTOBJECTANIMATIONEVENT_H_
#define _VT_VLIGHTOBJECTANIMATIONEVENT_H_
#ifndef _VT_VSCENEOBJECTEVENT_H_
#include "Verve/Extension/SceneObject/VSceneObjectEvent.h"
#endif
#ifndef _VT_TORQUE_LIGHTOBJECT_H_
#include "Verve/Torque/TLightObject.h"
#endif
//-----------------------------------------------------------------------------
class VLightObjectAnimationEvent : public VSceneObjectEvent
{
typedef VEvent Parent;
public:
SimObjectPtr<VTorque::LightAnimationDataType> mAnimationData;
public:
VLightObjectAnimationEvent( void );
static void initPersistFields( void );
// Event Methods.
virtual void onTrigger( const S32 &pTime, const S32 &pDelta );
virtual void onComplete( const S32 &pTime, const S32 &pDelta );
// Console Declaration.
DECLARE_CONOBJECT( VLightObjectAnimationEvent );
};
//-----------------------------------------------------------------------------
#endif // _VT_VLIGHTOBJECTANIMATIONEVENT_H_

View file

@ -0,0 +1,118 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/LightObject/VLightObjectAnimationTrack.h"
#include "Verve/Extension/LightObject/VLightObjectAnimationEvent.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VLightObjectAnimationTrack );
//-----------------------------------------------------------------------------
VLightObjectAnimationTrack::VLightObjectAnimationTrack( void )
{
setLabel( "AnimationTrack" );
}
//-----------------------------------------------------------------------------
//
// Controller Methods.
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// VLightObjectAnimationTrack::onControllerEvent( pEvent );
//
//
//
//-----------------------------------------------------------------------------
bool VLightObjectAnimationTrack::onControllerEvent( VController::eControllerEventType pEvent )
{
if ( !Parent::onControllerEvent( pEvent ) )
{
// Skip.
return false;
}
// Enabled?
if ( !isEnabled() )
{
// Continue Processing Events.
return true;
}
// Fetch the Light Object.
VTorque::LightObjectType *lightObject;
if ( !getSceneObject( lightObject ) )
{
// Skip.
return true;
}
switch ( pEvent )
{
case VController::k_EventPlay :
{
// Play Animation?
VLightObjectAnimationEvent *event;
if ( getCurrentEvent( event ) )
{
// Play.
VTorque::playAnimation( lightObject );
}
} break;
case VController::k_EventPause :
case VController::k_EventStop :
{
// Stop the Animation.
VTorque::pauseAnimation( lightObject );
} break;
}
return true;
}
//-----------------------------------------------------------------------------
//
// VLightObjectAnimationTrack::onControllerReset( pTime, pForward );
//
//
//
//-----------------------------------------------------------------------------
void VLightObjectAnimationTrack::onControllerReset( const S32 &pTime, const bool &pForward )
{
// Default Reset.
Parent::onControllerReset( pTime, pForward );
// Fetch the Light Object.
VTorque::LightObjectType *lightObject;
if ( getSceneObject( lightObject ) )
{
// Stop the Animation.
VTorque::pauseAnimation( lightObject );
}
}

View file

@ -0,0 +1,56 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VLIGHTOBJECTANIMATIONTRACK_H_
#define _VT_VLIGHTOBJECTANIMATIONTRACK_H_
#ifndef _VT_VSCENEOBJECTTRACK_H_
#include "Verve/Extension/SceneObject/VSceneObjectTrack.h"
#endif
#ifndef _VT_TORQUE_LIGHTOBJECT_H_
#include "Verve/Torque/TLightObject.h"
#endif
//-----------------------------------------------------------------------------
class VLightObjectAnimationTrack : public VSceneObjectTrack
{
typedef VSceneObjectTrack Parent;
public:
VLightObjectAnimationTrack( void );
// Controller Methods.
virtual bool onControllerEvent( VController::eControllerEventType pEvent );
virtual void onControllerReset( const S32 &pTime, const bool &pForward );
// Console Declaration.
DECLARE_CONOBJECT( VLightObjectAnimationTrack );
};
//-----------------------------------------------------------------------------
#endif // _VT_VLIGHTOBJECTANIMATIONTRACK_H_

View file

@ -0,0 +1,32 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/LightObject/VLightObjectGroup.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VLightObjectGroup );
//-----------------------------------------------------------------------------
VLightObjectGroup::VLightObjectGroup( void )
{
setLabel( "LightObjectGroup" );
};

View file

@ -0,0 +1,47 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VLIGHTOBJECTGROUP_H_
#define _VT_VLIGHTOBJECTGROUP_H_
#ifndef _VT_VSCENEOBJECTGROUP_H_
#include "Verve/Extension/SceneObject/VSceneObjectGroup.h"
#endif
//-----------------------------------------------------------------------------
class VLightObjectGroup : public VSceneObjectGroup
{
typedef VSceneObjectGroup Parent;
public:
VLightObjectGroup( void );
// Console Declaration.
DECLARE_CONOBJECT( VLightObjectGroup );
};
//-----------------------------------------------------------------------------
#endif // _VT_VLIGHTOBJECTGROUP_H_

View file

@ -0,0 +1,70 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/LightObject/VLightObjectToggleEvent.h"
#include "console/consoleTypes.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VLightObjectToggleEvent );
//-----------------------------------------------------------------------------
VLightObjectToggleEvent::VLightObjectToggleEvent( void ) :
mEventType( VSharedEnum::k_ActionTurnOn )
{
setLabel( "ToggleEvent" );
}
void VLightObjectToggleEvent::initPersistFields( void )
{
Parent::initPersistFields();
addField( "Action", TYPEID<VActionToggle>(), Offset( mEventType, VLightObjectToggleEvent ) );
}
//-----------------------------------------------------------------------------
//
// Callback Methods.
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// VLightObjectToggleEvent::onTrigger( pTime, pDelta );
//
// Toggle the Light Object.
//
//-----------------------------------------------------------------------------
void VLightObjectToggleEvent::onTrigger( const S32 &pTime, const S32 &pDelta )
{
Parent::onTrigger( pTime, pDelta );
VTorque::LightObjectType *lightObject;
if ( getSceneObject( lightObject ) )
{
// Turn On?
const bool turnOn = ( mEventType == VSharedEnum::k_ActionTurnOn );
// Toggle Light.
VTorque::setLightObjectOn( lightObject, turnOn );
}
}

View file

@ -0,0 +1,65 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VLIGHTOBJECTTOGGLEEVENT_H_
#define _VT_VLIGHTOBJECTTOGGLEEVENT_H_
#ifndef _VT_VSCENEOBJECTEVENT_H_
#include "Verve/Extension/SceneObject/VSceneObjectEvent.h"
#endif
#ifndef _VT_TORQUE_LIGHTOBJECT_H_
#include "Verve/Torque/TLightObject.h"
#endif
#ifndef _VT_VSHAREDENUM_H_
#include "Verve/Core/Util/VSharedEnum.h"
#endif
//-----------------------------------------------------------------------------
class VLightObjectToggleEvent : public VSceneObjectEvent
{
typedef VEvent Parent;
public:
VSharedEnum::eActionToggle mEventType;
public:
VLightObjectToggleEvent( void );
static void initPersistFields( void );
// Event Methods.
virtual void onTrigger( const S32 &pTime, const S32 &pDelta );
// Console Declaration.
DECLARE_CONOBJECT( VLightObjectToggleEvent );
};
//-----------------------------------------------------------------------------
#endif // _VT_VLIGHTOBJECTTOGGLEEVENT_H_

View file

@ -0,0 +1,63 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "Verve/Extension/LightObject/VLightObjectToggleTrack.h"
#include "Verve/Extension/LightObject/VLightObjectToggleEvent.h"
//-----------------------------------------------------------------------------
IMPLEMENT_CONOBJECT( VLightObjectToggleTrack );
//-----------------------------------------------------------------------------
VLightObjectToggleTrack::VLightObjectToggleTrack( void )
{
setLabel( "ToggleTrack" );
}
//-----------------------------------------------------------------------------
//
// Controller Methods.
//
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// VLightObjectToggleTrack::onControllerReset( pTime, pForward );
//
// Enable or Disable the light object after a reset.
//
//-----------------------------------------------------------------------------
void VLightObjectToggleTrack::onControllerReset( const S32 &pTime, const bool &pForward )
{
// Default Reset.
Parent::onControllerReset( pTime, pForward );
VLightObjectToggleEvent *event;
VTorque::LightObjectType *lightObject;
if ( getSceneObject( lightObject ) && getPreviousEvent( event ) )
{
// Turn On?
const bool turnOn = ( event->mEventType == VSharedEnum::k_ActionTurnOn );
// Toggle the Light.
VTorque::setLightObjectOn( lightObject, turnOn );
}
}

View file

@ -0,0 +1,55 @@
//-----------------------------------------------------------------------------
// Verve
// Copyright (C) 2014 - Violent Tulip
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _VT_VLIGHTOBJECTTOGGLETRACK_H_
#define _VT_VLIGHTOBJECTTOGGLETRACK_H_
#ifndef _VT_VSCENEOBJECTTRACK_H_
#include "Verve/Extension/SceneObject/VSceneObjectTrack.h"
#endif
#ifndef _VT_TORQUE_LIGHTOBJECT_H_
#include "Verve/Torque/TLightObject.h"
#endif
//-----------------------------------------------------------------------------
class VLightObjectToggleTrack : public VSceneObjectTrack
{
typedef VSceneObjectTrack Parent;
public:
VLightObjectToggleTrack( void );
// Controller Methods.
virtual void onControllerReset( const S32 &pTime, const bool &pForward );
// Console Declaration.
DECLARE_CONOBJECT( VLightObjectToggleTrack );
};
//-----------------------------------------------------------------------------
#endif // _VT_VLIGHTOBJECTTOGGLETRACK_H_