diff --git a/Engine/source/console/consoleFunctions.cpp b/Engine/source/console/consoleFunctions.cpp index f5c90194e..2dea93f44 100644 --- a/Engine/source/console/consoleFunctions.cpp +++ b/Engine/source/console/consoleFunctions.cpp @@ -1589,6 +1589,13 @@ DefineEngineFunction( displaySplashWindow, bool, (const char* path), ("art/gui/s return Platform::displaySplashWindow(path); } +DefineEngineFunction( closeSplashWindow, void, (),, + "Close our startup splash window.\n\n" + "@note This is currently only implemented on Windows.\n\n" + "@ingroup Platform" ) +{ + Platform::closeSplashWindow(); +} //----------------------------------------------------------------------------- DefineEngineFunction( getWebDeployment, bool, (),, diff --git a/Engine/source/core/threadStatic.h b/Engine/source/core/threadStatic.h index 2f5a16cbf..830ba260c 100644 --- a/Engine/source/core/threadStatic.h +++ b/Engine/source/core/threadStatic.h @@ -52,6 +52,7 @@ public: static const U32 getListIndex(){ return mListIndex; } virtual void *getMemInstPtr() = 0; + virtual const void *getConstMemInstPtr() const = 0; virtual const dsize_t getMemInstSize() const = 0; #ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS @@ -143,6 +144,7 @@ private: public: TorqueThreadStatic( T instanceVal ) : mInstance( instanceVal ) {} virtual void *getMemInstPtr() { return &mInstance; } + virtual const void *getConstMemInstPtr() const { return &mInstance; } // I am not sure these are needed, and I don't want to create confusing-to-debug code #if 0 @@ -181,7 +183,7 @@ public: \ _##name##TorqueThreadStatic() : TorqueThreadStatic( initalvalue ) {} \ virtual const dsize_t getMemInstSize() const { return sizeof( type ); } \ type &_cast() { return *reinterpret_cast( getMemInstPtr() ); } \ - const type &_const_cast() const { return *reinterpret_cast( getMemInstPtr() ); } \ + const type &_const_cast() const { return *reinterpret_cast( getConstMemInstPtr() ); } \ }; \ static _##name##TorqueThreadStatic name##TorqueThreadStatic; \ static _TorqueThreadStaticReg _##name##TTSReg( reinterpret_cast<_TorqueThreadStatic *>( & name##TorqueThreadStatic ) ) diff --git a/Engine/source/environment/waterObject.cpp b/Engine/source/environment/waterObject.cpp index 51e737717..dbf6cec69 100644 --- a/Engine/source/environment/waterObject.cpp +++ b/Engine/source/environment/waterObject.cpp @@ -732,6 +732,11 @@ void WaterObject::renderObject( ObjectRenderInst *ri, SceneRenderState *state, B bool doQuery = ( !mPlaneReflector.mQueryPending && query && mReflectorDesc.useOcclusionQuery ); + // We need to call this for avoid a DX9 or Nvidia bug. + // At some resollutions read from render target, + // break current occlusion query. + REFLECTMGR->getRefractTex(); + if ( doQuery ) query->begin(); diff --git a/Engine/source/gui/core/guiCanvas.cpp b/Engine/source/gui/core/guiCanvas.cpp index cbef4673c..ad5646fe6 100644 --- a/Engine/source/gui/core/guiCanvas.cpp +++ b/Engine/source/gui/core/guiCanvas.cpp @@ -121,7 +121,8 @@ GuiCanvas::GuiCanvas(): GuiControl(), mMiddleMouseLast(false), mRightMouseLast(false), mPlatformWindow(NULL), - mLastRenderMs(0) + mLastRenderMs(0), + mDisplayWindow(true) { setBounds(0, 0, 640, 480); mAwake = true; @@ -176,6 +177,8 @@ void GuiCanvas::initPersistFields() addGroup("Canvas Rendering"); addProtectedField( "numFences", TypeS32, Offset( mNumFences, GuiCanvas ), &setProtectedNumFences, &defaultProtectedGetFn, "The number of GFX fences to use." ); + + addField("displayWindow", TypeBool, Offset(mDisplayWindow, GuiCanvas), "Controls if the canvas window is rendered or not." ); endGroup("Canvas Rendering"); Parent::initPersistFields(); @@ -252,6 +255,19 @@ bool GuiCanvas::onAdd() // Make sure we're able to render. newDevice->setAllowRender( true ); + if(mDisplayWindow) + { + getPlatformWindow()->show(); + WindowManager->setDisplayWindow(true); + getPlatformWindow()->setDisplayWindow(true); + } + else + { + getPlatformWindow()->hide(); + WindowManager->setDisplayWindow(false); + getPlatformWindow()->setDisplayWindow(false); + } + // Propagate add to parents. // CodeReview - if GuiCanvas fails to add for whatever reason, what happens to // all the event registration above? @@ -2683,3 +2699,23 @@ ConsoleMethod( GuiCanvas, setVideoMode, void, 5, 8, // Store the new mode into a pref. Con::setVariable( "$pref::Video::mode", vm.toString() ); } + +ConsoleMethod( GuiCanvas, showWindow, void, 2, 2, "" ) +{ + if (!object->getPlatformWindow()) + return; + + object->getPlatformWindow()->show(); + WindowManager->setDisplayWindow(true); + object->getPlatformWindow()->setDisplayWindow(true); +} + +ConsoleMethod( GuiCanvas, hideWindow, void, 2, 2, "" ) +{ + if (!object->getPlatformWindow()) + return; + + object->getPlatformWindow()->hide(); + WindowManager->setDisplayWindow(false); + object->getPlatformWindow()->setDisplayWindow(false); +} \ No newline at end of file diff --git a/Engine/source/gui/core/guiCanvas.h b/Engine/source/gui/core/guiCanvas.h index 04af6d692..9d3ed8b10 100644 --- a/Engine/source/gui/core/guiCanvas.h +++ b/Engine/source/gui/core/guiCanvas.h @@ -108,6 +108,8 @@ protected: bool mClampTorqueCursor; bool mAlwaysHandleMouseButtons; + bool mDisplayWindow; + /// @} /// @name Mouse Input diff --git a/Engine/source/main/main.cpp b/Engine/source/main/main.cpp index a1d2bd1f1..1638b5b33 100644 --- a/Engine/source/main/main.cpp +++ b/Engine/source/main/main.cpp @@ -55,7 +55,7 @@ int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdL HMODULE hGame = NULL; std::wstring dllName = std::wstring(); // The file name is the same as this executable's name, plus a suffix. - const std::wstring dllSuffices[] = {L"", L" DLL"}; + const std::wstring dllSuffices[] = {L" DLL", L""}; const unsigned int numSuffices = sizeof(dllSuffices) / sizeof(std::wstring); for (unsigned int i = 0; i < numSuffices; i++) diff --git a/Engine/source/platform/platform.h b/Engine/source/platform/platform.h index 3b5a57358..d390eef5c 100644 --- a/Engine/source/platform/platform.h +++ b/Engine/source/platform/platform.h @@ -338,6 +338,9 @@ namespace Platform // display Splash Window bool displaySplashWindow( String path ); + // close Splash Window + bool closeSplashWindow(); + void openFolder( const char* path ); // Open file at the OS level, according to registered file-types. diff --git a/Engine/source/platform/platformInput.h b/Engine/source/platform/platformInput.h index 083e7ea85..6abc459e7 100644 --- a/Engine/source/platform/platformInput.h +++ b/Engine/source/platform/platformInput.h @@ -118,9 +118,6 @@ public: static U8 getModifierKeys() {return smModifierKeys;} static void setModifierKeys(U8 mod) {smModifierKeys = mod;} - - static void attemptSwitchToKeyboardLayout( U32 layout ); - #ifdef LOG_INPUT static void log( const char* format, ... ); #endif diff --git a/Engine/source/platformMac/macCocoaPlatform.mm b/Engine/source/platformMac/macCocoaPlatform.mm index 24b8808e9..286aa44e2 100644 --- a/Engine/source/platformMac/macCocoaPlatform.mm +++ b/Engine/source/platformMac/macCocoaPlatform.mm @@ -70,6 +70,11 @@ bool Platform::displaySplashWindow() return false; } +bool Platform::closeSplashWindow() +{ + return false; +} + #pragma mark ---- File IO ---- //----------------------------------------------------------------------------- bool dPathCopy(const char* source, const char* dest, bool nooverwrite) diff --git a/Engine/source/platformWin32/winInput.cpp b/Engine/source/platformWin32/winInput.cpp index 6d5f87248..e4fcdba57 100644 --- a/Engine/source/platformWin32/winInput.cpp +++ b/Engine/source/platformWin32/winInput.cpp @@ -33,8 +33,6 @@ #include #endif -#include - // Static class variables: InputManager* Input::smManager; bool Input::smActive; @@ -81,10 +79,6 @@ void Input::init() destroy(); -#ifdef TORQUE_DEFAULT_KEYBOARD_LAYOUT - attemptSwitchToKeyboardLayout( TORQUE_DEFAULT_KEYBOARD_LAYOUT ); -#endif - #ifdef LOG_INPUT struct tm* newTime; time_t aclock; @@ -493,18 +487,6 @@ InputManager* Input::getManager() return( smManager ); } -//------------------------------------------------------------------------------ -void Input::attemptSwitchToKeyboardLayout( U32 layout ) -{ - const LANGID lang = MAKELANGID( layout, SUBLANG_DEFAULT ); - std::wstringstream ss; - ss << std::hex << lang; - const wchar_t* hexLang = ss.str().c_str(); - ActivateKeyboardLayout( LoadKeyboardLayout( - hexLang, KLF_ACTIVATE | KLF_REPLACELANG - ), KLF_REORDER ); -} - #ifdef LOG_INPUT //------------------------------------------------------------------------------ void Input::log( const char* format, ... ) diff --git a/Engine/source/platformX86UNIX/x86UNIXStub.dedicated.cpp b/Engine/source/platformX86UNIX/x86UNIXStub.dedicated.cpp index 770fd0680..39948914b 100644 --- a/Engine/source/platformX86UNIX/x86UNIXStub.dedicated.cpp +++ b/Engine/source/platformX86UNIX/x86UNIXStub.dedicated.cpp @@ -93,6 +93,7 @@ void Platform::openFile(const char *path) { } // window bool Platform::displaySplashWindow(String path) { return false; } +bool Platform::closeSplashWindow() { return false; } // font PlatformFont *createPlatformFont(const char *name, U32 size, U32 charset) { return NULL; } diff --git a/Engine/source/sim/actionMap.cpp b/Engine/source/sim/actionMap.cpp index 05feff688..43169f471 100644 --- a/Engine/source/sim/actionMap.cpp +++ b/Engine/source/sim/actionMap.cpp @@ -458,12 +458,8 @@ bool ActionMap::createEventDescriptor(const char* pEventString, EventDescriptor* } // Now we need to map the key string to the proper KEY code from event.h - AssertFatal( - dStrlen( pObjectString ) > 0, - "Error, no key was specified!\n" - "Review file 'scripts/client/config.cs' and remove symbols" - " which is not latin. Or delete this file." - ); + // + AssertFatal(dStrlen(pObjectString) != 0, "Error, no key was specified!"); if (dStrlen(pObjectString) == 1) { diff --git a/Engine/source/windowManager/platformWindow.h b/Engine/source/windowManager/platformWindow.h index 11d28d384..680e8b12b 100644 --- a/Engine/source/windowManager/platformWindow.h +++ b/Engine/source/windowManager/platformWindow.h @@ -89,6 +89,10 @@ protected: /// Offscreen Render bool mOffscreenRender; + /// This is set as part of the canvas being shown, and flags that the windows should render as normal from now on. + // Basically a flag that lets the window manager know that we've handled the splash screen, and to operate as normal. + bool mDisplayWindow; + /// Protected constructor so that the win PlatformWindow() { @@ -104,6 +108,7 @@ protected: mSuppressReset = false; mOffscreenRender = false; + mDisplayWindow = false; } public: @@ -180,6 +185,8 @@ public: /// This is called to poll the window as to it's idle state. virtual bool getOffscreenRender() { return mOffscreenRender; }; + /// Set whether this window is should display as normal + virtual void setDisplayWindow(bool val ) { mDisplayWindow = val; }; /// Set Focused State (Foreground) /// diff --git a/Engine/source/windowManager/platformWindowMgr.h b/Engine/source/windowManager/platformWindowMgr.h index b744af56b..41fcd8c9d 100644 --- a/Engine/source/windowManager/platformWindowMgr.h +++ b/Engine/source/windowManager/platformWindowMgr.h @@ -133,6 +133,9 @@ public: /// This method removes the curtain window. virtual void raiseCurtain()=0; + /// This method indicates to created windows to show as normal. + virtual void setDisplayWindow(bool set){} + private: /// Process command line arguments from StandardMainLoop. This is done to /// allow web plugin functionality, where we are passed platform-specific diff --git a/Engine/source/windowManager/win32/win32SplashScreen.cpp b/Engine/source/windowManager/win32/win32SplashScreen.cpp index 83189dac3..29542ef41 100644 --- a/Engine/source/windowManager/win32/win32SplashScreen.cpp +++ b/Engine/source/windowManager/win32/win32SplashScreen.cpp @@ -121,6 +121,13 @@ void CloseSplashWindow(HINSTANCE hinst) } +bool Platform::closeSplashWindow() +{ + CloseSplashWindow(GetModuleHandle(NULL)); + + return true; +} + bool Platform::displaySplashWindow( String path ) { if(path.isEmpty()) diff --git a/Engine/source/windowManager/win32/win32Window.cpp b/Engine/source/windowManager/win32/win32Window.cpp index 0cbb59433..3b95a223a 100644 --- a/Engine/source/windowManager/win32/win32Window.cpp +++ b/Engine/source/windowManager/win32/win32Window.cpp @@ -153,7 +153,9 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode ) { SetWindowLong( getHWND(), GWL_STYLE, WS_POPUP); SetWindowPos( getHWND(), HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED); - ShowWindow(getHWND(), SW_SHOWNORMAL); + + if(mDisplayWindow) + ShowWindow(getHWND(), SW_SHOWNORMAL); // Clear the menu bar from the window for full screen HMENU menu = GetMenu(getHWND()); @@ -216,7 +218,9 @@ void Win32Window::setVideoMode( const GFXVideoMode &mode ) // We have to force Win32 to update the window frame and make the window // visible and no longer topmost - this code might be possible to simplify. SetWindowPos( getHWND(), HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_FRAMECHANGED); - ShowWindow( getHWND(), SW_SHOWNORMAL); + + if(mDisplayWindow) + ShowWindow( getHWND(), SW_SHOWNORMAL); } mFullscreen = false; diff --git a/Engine/source/windowManager/win32/win32WindowMgr.cpp b/Engine/source/windowManager/win32/win32WindowMgr.cpp index 3777a01f6..d9e0cc22d 100644 --- a/Engine/source/windowManager/win32/win32WindowMgr.cpp +++ b/Engine/source/windowManager/win32/win32WindowMgr.cpp @@ -54,6 +54,8 @@ Win32WindowManager::Win32WindowManager() mOffscreenRender = false; + mDisplayWindow = false; + buildMonitorsList(); } @@ -263,11 +265,13 @@ PlatformWindow *Win32WindowManager::createWindow(GFXDevice *device, const GFXVid // If we're not rendering offscreen, make sure our window is shown and drawn to. - if (!mOffscreenRender) - ShowWindow( w32w->mWindowHandle, SW_SHOWDEFAULT ); + w32w->setDisplayWindow(mDisplayWindow); - // Close any splash screen we created - CloseSplashWindow(winState.appInstance); + if (!mOffscreenRender && mDisplayWindow) + { + ShowWindow( w32w->mWindowHandle, SW_SHOWDEFAULT ); + CloseSplashWindow(winState.appInstance); + } // Bind the window to the specified device. if(device) diff --git a/Engine/source/windowManager/win32/win32WindowMgr.h b/Engine/source/windowManager/win32/win32WindowMgr.h index be9cdaa42..5282d116b 100644 --- a/Engine/source/windowManager/win32/win32WindowMgr.h +++ b/Engine/source/windowManager/win32/win32WindowMgr.h @@ -56,6 +56,10 @@ class Win32WindowManager : public PlatformWindowManager // is intended for offscreen rendering bool mOffscreenRender; + /// This is set as part of the canvas being shown, and flags that the windows should render as normal from now on. + // Basically a flag that lets the window manager know that we've handled the splash screen, and to operate as normal. + bool mDisplayWindow; + /// Internal structure used when enumerating monitors struct MonitorInfo { HMONITOR monitorHandle; @@ -117,6 +121,8 @@ public: virtual void lowerCurtain(); virtual void raiseCurtain(); + + virtual void setDisplayWindow(bool set) { mDisplayWindow = set; } }; #endif \ No newline at end of file diff --git a/Templates/Empty/game/main.cs b/Templates/Empty/game/main.cs index bd1333e6a..5d26b7fca 100644 --- a/Templates/Empty/game/main.cs +++ b/Templates/Empty/game/main.cs @@ -38,7 +38,10 @@ function createCanvas(%windowTitle) } // Create the Canvas - %foo = new GuiCanvas(Canvas); + %foo = new GuiCanvas(Canvas) + { + displayWindow = false; + }; // Set the window title if (isObject(Canvas)) @@ -246,6 +249,15 @@ if ($displayHelp) { else { onStart(); echo("Engine initialized..."); + + if( !$isDedicated ) + { + // As we know at this point that the initial load is complete, + // we can hide any splash screen we have, and show the canvas. + // This keeps things looking nice, instead of having a blank window + closeSplashWindow(); + Canvas.showWindow(); + } // Auto-load on the 360 if( $platform $= "xenon" ) diff --git a/Templates/Empty/game/main.cs.in b/Templates/Empty/game/main.cs.in index db8436e7d..d3b5791ef 100644 --- a/Templates/Empty/game/main.cs.in +++ b/Templates/Empty/game/main.cs.in @@ -38,7 +38,10 @@ function createCanvas(%windowTitle) } // Create the Canvas - %foo = new GuiCanvas(Canvas); + %foo = new GuiCanvas(Canvas) + { + displayWindow = false; + }; // Set the window title if (isObject(Canvas)) @@ -246,6 +249,15 @@ if ($displayHelp) { else { onStart(); echo("Engine initialized..."); + + if( !$isDedicated ) + { + // As we know at this point that the initial load is complete, + // we can hide any splash screen we have, and show the canvas. + // This keeps things looking nice, instead of having a blank window + closeSplashWindow(); + Canvas.showWindow(); + } // Auto-load on the 360 if( $platform $= "xenon" ) diff --git a/Templates/Empty/source/torqueConfig.h b/Templates/Empty/source/torqueConfig.h index e18b00f63..d9de1b1d1 100644 --- a/Templates/Empty/source/torqueConfig.h +++ b/Templates/Empty/source/torqueConfig.h @@ -148,13 +148,6 @@ /// texture manager. #define TORQUE_FRAME_SIZE 16 << 20 -// Default keyboard layout for launching the game. It's fixed crash when a -// game running with the extend unicode keyboard (cyrillic, for example). -// Windows only. -// @see For choice language > -// http://msdn.microsoft.com/en-us/library/windows/desktop/dd318693%28v=vs.85%29.aspx -#define TORQUE_DEFAULT_KEYBOARD_LAYOUT LANG_ENGLISH - // Finally, we define some dependent #defines. This enables some subsidiary // functionality to get automatically turned on in certain configurations. diff --git a/Templates/Full/game/main.cs b/Templates/Full/game/main.cs index 11c7348d0..96794899a 100644 --- a/Templates/Full/game/main.cs +++ b/Templates/Full/game/main.cs @@ -38,7 +38,10 @@ function createCanvas(%windowTitle) } // Create the Canvas - %foo = new GuiCanvas(Canvas); + %foo = new GuiCanvas(Canvas) + { + displayWindow = false; + }; // Set the window title if (isObject(Canvas)) @@ -246,6 +249,15 @@ if ($displayHelp) { else { onStart(); echo("Engine initialized..."); + + if( !$isDedicated ) + { + // As we know at this point that the initial load is complete, + // we can hide any splash screen we have, and show the canvas. + // This keeps things looking nice, instead of having a blank window + closeSplashWindow(); + Canvas.showWindow(); + } // Auto-load on the 360 if( $platform $= "xenon" ) diff --git a/Templates/Full/game/main.cs.in b/Templates/Full/game/main.cs.in index db8436e7d..d3b5791ef 100644 --- a/Templates/Full/game/main.cs.in +++ b/Templates/Full/game/main.cs.in @@ -38,7 +38,10 @@ function createCanvas(%windowTitle) } // Create the Canvas - %foo = new GuiCanvas(Canvas); + %foo = new GuiCanvas(Canvas) + { + displayWindow = false; + }; // Set the window title if (isObject(Canvas)) @@ -246,6 +249,15 @@ if ($displayHelp) { else { onStart(); echo("Engine initialized..."); + + if( !$isDedicated ) + { + // As we know at this point that the initial load is complete, + // we can hide any splash screen we have, and show the canvas. + // This keeps things looking nice, instead of having a blank window + closeSplashWindow(); + Canvas.showWindow(); + } // Auto-load on the 360 if( $platform $= "xenon" ) diff --git a/Templates/Full/source/torqueConfig.h b/Templates/Full/source/torqueConfig.h index 775fa91f4..4d8f124f2 100644 --- a/Templates/Full/source/torqueConfig.h +++ b/Templates/Full/source/torqueConfig.h @@ -169,13 +169,6 @@ /// texture manager. #define TORQUE_FRAME_SIZE 16 << 20 -// Default keyboard layout for launching the game. It's fixed crash when a -// game running with the extend unicode keyboard (cyrillic, for example). -// Windows only. -// @see For choice language > -// http://msdn.microsoft.com/en-us/library/windows/desktop/dd318693%28v=vs.85%29.aspx -#define TORQUE_DEFAULT_KEYBOARD_LAYOUT LANG_ENGLISH - // Finally, we define some dependent #defines. This enables some subsidiary // functionality to get automatically turned on in certain configurations. diff --git a/Tools/CMake/CMakeLists.txt b/Tools/CMake/CMakeLists.txt index 766c1c771..741cc6b1c 100644 --- a/Tools/CMake/CMakeLists.txt +++ b/Tools/CMake/CMakeLists.txt @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + include(basics.cmake) setupVersionNumbers() diff --git a/Tools/CMake/basics.cmake b/Tools/CMake/basics.cmake index f1da3e2bf..41ae6b8ad 100644 --- a/Tools/CMake/basics.cmake +++ b/Tools/CMake/basics.cmake @@ -1,15 +1,38 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project("Torque3DEngine") -set(TORQUE_TEMPLATE "Full" CACHE STRING "the template to use") - -if(NOT projectDir) - set(projectDir "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}") +if(NOT TORQUE_TEMPLATE) + set(TORQUE_TEMPLATE "Full" CACHE STRING "the template to use") +endif() +if(NOT TORQUE_APP_DIR) + set(TORQUE_APP_DIR "${CMAKE_SOURCE_DIR}/My Projects/${TORQUE_APP_NAME}") endif() if(NOT projectOutDir) - set(projectOutDir "${projectDir}/game") + set(projectOutDir "${TORQUE_APP_DIR}/game") endif() if(NOT projectSrcDir) - set(projectSrcDir "${projectDir}/source") + set(projectSrcDir "${TORQUE_APP_DIR}/source") endif() set(libDir "${CMAKE_SOURCE_DIR}/Engine/lib") set(srcDir "${CMAKE_SOURCE_DIR}/Engine/source") @@ -295,7 +318,7 @@ macro(setupPackaging) SET(CPACK_PACKAGE_VENDOR "${PROJECT_NAME}") SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY "${PROJECT_NAME}") SET(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 1) - SET(CPACK_OUTPUT_FILE_PREFIX "${projectDir}/packages/${PROJECT_NAME}") + SET(CPACK_OUTPUT_FILE_PREFIX "${TORQUE_APP_DIR}/packages/${PROJECT_NAME}") SET(CPACK_PACKAGE_INSTALL_DIRECTORY "") #SET(CPACK_PACKAGE_DESCRIPTION_FILE "${CMAKE_CURRENT_SOURCE_DIR}/ReadMe.txt") #SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/Copyright.txt") diff --git a/Tools/CMake/libraries/collada.cmake b/Tools/CMake/libraries/collada.cmake index 00fa94197..aa8ada02d 100644 --- a/Tools/CMake/libraries/collada.cmake +++ b/Tools/CMake/libraries/collada.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(collada) addPath("${libDir}/collada/src/1.4/dom") diff --git a/Tools/CMake/libraries/convexDecomp.cmake b/Tools/CMake/libraries/convexDecomp.cmake index 3cb4c2950..6bf2c29d8 100644 --- a/Tools/CMake/libraries/convexDecomp.cmake +++ b/Tools/CMake/libraries/convexDecomp.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(convexDecomp) if(UNIX) diff --git a/Tools/CMake/libraries/libogg.cmake b/Tools/CMake/libraries/libogg.cmake index 1b3fdf37f..c68617264 100644 --- a/Tools/CMake/libraries/libogg.cmake +++ b/Tools/CMake/libraries/libogg.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(libogg) addPath("${libDir}/libogg" REC) diff --git a/Tools/CMake/libraries/libtheora.cmake b/Tools/CMake/libraries/libtheora.cmake index 3a95275dd..ca003a9ce 100644 --- a/Tools/CMake/libraries/libtheora.cmake +++ b/Tools/CMake/libraries/libtheora.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(libtheora) addPath( "${libDir}/libtheora" ) diff --git a/Tools/CMake/libraries/libvorbis.cmake b/Tools/CMake/libraries/libvorbis.cmake index 01d71a675..43913eb64 100644 --- a/Tools/CMake/libraries/libvorbis.cmake +++ b/Tools/CMake/libraries/libvorbis.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(libvorbis) addPathRec("${libDir}/libvorbis") diff --git a/Tools/CMake/libraries/ljpeg.cmake b/Tools/CMake/libraries/ljpeg.cmake index 74ea3d8fb..dbe65cb7f 100644 --- a/Tools/CMake/libraries/ljpeg.cmake +++ b/Tools/CMake/libraries/ljpeg.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(ljpeg) finishLibrary("${libDir}/ljpeg") diff --git a/Tools/CMake/libraries/lmng.cmake b/Tools/CMake/libraries/lmng.cmake index c526d50c9..3564e362d 100644 --- a/Tools/CMake/libraries/lmng.cmake +++ b/Tools/CMake/libraries/lmng.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(lmng) diff --git a/Tools/CMake/libraries/lpng.cmake b/Tools/CMake/libraries/lpng.cmake index a62c98bee..44271904a 100644 --- a/Tools/CMake/libraries/lpng.cmake +++ b/Tools/CMake/libraries/lpng.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(lpng) # addDef(PNG_NO_ASSEMBLER_CODE) diff --git a/Tools/CMake/libraries/lungif.cmake b/Tools/CMake/libraries/lungif.cmake index a3db81c93..910a9922f 100644 --- a/Tools/CMake/libraries/lungif.cmake +++ b/Tools/CMake/libraries/lungif.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(lungif) addDef(_GBA_NO_FILEIO) diff --git a/Tools/CMake/libraries/opcode.cmake b/Tools/CMake/libraries/opcode.cmake index 1b2a54e03..e41b61af3 100644 --- a/Tools/CMake/libraries/opcode.cmake +++ b/Tools/CMake/libraries/opcode.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(opcode) addPath("${libDir}/${PROJECT_NAME}") diff --git a/Tools/CMake/libraries/pcre.cmake b/Tools/CMake/libraries/pcre.cmake index c060fbdec..9cf0ce67c 100644 --- a/Tools/CMake/libraries/pcre.cmake +++ b/Tools/CMake/libraries/pcre.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(pcre) addDef(PCRE_STATIC) diff --git a/Tools/CMake/libraries/recast.cmake b/Tools/CMake/libraries/recast.cmake index cf0f4ff96..5422f73cd 100644 --- a/Tools/CMake/libraries/recast.cmake +++ b/Tools/CMake/libraries/recast.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + # Recast library project(recast) diff --git a/Tools/CMake/libraries/squish.cmake b/Tools/CMake/libraries/squish.cmake index 5b38bd8e7..9eff59405 100644 --- a/Tools/CMake/libraries/squish.cmake +++ b/Tools/CMake/libraries/squish.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(squish) finishLibrary("${libDir}/${PROJECT_NAME}") diff --git a/Tools/CMake/libraries/tinyxml.cmake b/Tools/CMake/libraries/tinyxml.cmake index 1b59d54a8..0c535bbbe 100644 --- a/Tools/CMake/libraries/tinyxml.cmake +++ b/Tools/CMake/libraries/tinyxml.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(tinyxml) finishLibrary("${libDir}/${PROJECT_NAME}") diff --git a/Tools/CMake/libraries/zlib.cmake b/Tools/CMake/libraries/zlib.cmake index 7c5397b09..72a5df4c5 100644 --- a/Tools/CMake/libraries/zlib.cmake +++ b/Tools/CMake/libraries/zlib.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(zlib) finishLibrary("${libDir}/${PROJECT_NAME}") diff --git a/Tools/CMake/modules/module_hydra.cmake b/Tools/CMake/modules/module_hydra.cmake index 2ef5c97bd..32e5d6ef6 100644 --- a/Tools/CMake/modules/module_hydra.cmake +++ b/Tools/CMake/modules/module_hydra.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + # module OculusVR # Source diff --git a/Tools/CMake/modules/module_navigation.cmake b/Tools/CMake/modules/module_navigation.cmake index d25d7adad..04064cd26 100644 --- a/Tools/CMake/modules/module_navigation.cmake +++ b/Tools/CMake/modules/module_navigation.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + # Navigation module addDef( "TORQUE_NAVIGATION_ENABLED" ) diff --git a/Tools/CMake/modules/module_oculusVR.cmake b/Tools/CMake/modules/module_oculusVR.cmake index 45f9b780f..17a37b7d6 100644 --- a/Tools/CMake/modules/module_oculusVR.cmake +++ b/Tools/CMake/modules/module_oculusVR.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + # module OculusVR # Source diff --git a/Tools/CMake/modules/module_testing.cmake b/Tools/CMake/modules/module_testing.cmake index 35c2f7a3a..f1b128403 100644 --- a/Tools/CMake/modules/module_testing.cmake +++ b/Tools/CMake/modules/module_testing.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + option(TORQUE_TESTS_ENABLED "TORQUE_TESTS_ENABLED" OFF) if(TORQUE_TESTS_ENABLED) diff --git a/Tools/CMake/template.cmake b/Tools/CMake/template.cmake index 52faefe0e..c48aaa676 100644 --- a/Tools/CMake/template.cmake +++ b/Tools/CMake/template.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + # this is a template file that should help you write a new cmake build script for a new library diff --git a/Tools/CMake/torque3d.cmake b/Tools/CMake/torque3d.cmake index 61d9fea54..4c6869610 100644 --- a/Tools/CMake/torque3d.cmake +++ b/Tools/CMake/torque3d.cmake @@ -1,3 +1,25 @@ +# ----------------------------------------------------------------------------- +# Copyright (c) 2014 GarageGames, LLC +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# ----------------------------------------------------------------------------- + project(${TORQUE_APP_NAME}) if(UNIX) @@ -553,11 +575,11 @@ endif() if(TORQUE_TEMPLATE) message("Prepare Template(${TORQUE_TEMPLATE}) install...") - INSTALL(DIRECTORY "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game" DESTINATION "${projectDir}") + INSTALL(DIRECTORY "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/game" DESTINATION "${TORQUE_APP_DIR}") if(WIN32) - INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/cleanShaders.bat" DESTINATION "${projectDir}") - INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/DeleteCachedDTSs.bat" DESTINATION "${projectDir}") - INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/DeleteDSOs.bat" DESTINATION "${projectDir}") - INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/DeletePrefs.bat" DESTINATION "${projectDir}") + INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/cleanShaders.bat" DESTINATION "${TORQUE_APP_DIR}") + INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/DeleteCachedDTSs.bat" DESTINATION "${TORQUE_APP_DIR}") + INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/DeleteDSOs.bat" DESTINATION "${TORQUE_APP_DIR}") + INSTALL(FILES "${CMAKE_SOURCE_DIR}/Templates/${TORQUE_TEMPLATE}/DeletePrefs.bat" DESTINATION "${TORQUE_APP_DIR}") endif() endif()