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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-09 15:30:41 +00:00
Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor
This commit is contained in:
commit
59aaaf1892
93 changed files with 1947 additions and 728 deletions
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@ -264,7 +264,7 @@ ConsoleMethod( CreatorTree, fileNameMatch, bool, 5, 5, "(string world, string ty
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if(dToupper(argv[4][0]) != dToupper(argv[2][0]))
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return(false);
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return(!dStrnicmp(argv[4]+1, argv[3], typeLen));
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return(!dStrnicmp(((const char*)argv[4])+1, argv[3], typeLen));
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}
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ConsoleMethod( CreatorTree, getSelected, S32, 2, 2, "Return a handle to the currently selected item.")
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@ -212,7 +212,7 @@ ConsoleStaticMethod( EditorIconRegistry, findIconBySimObject, const char*, 2, 2,
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SimObject *obj = NULL;
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if ( !Sim::findObject( argv[1], obj ) )
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{
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Con::warnf( "EditorIconRegistry::findIcon, parameter %d was not a SimObject!", argv[1] );
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Con::warnf( "EditorIconRegistry::findIcon, parameter %d was not a SimObject!", (const char*)argv[1] );
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return NULL;
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}
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@ -792,7 +792,7 @@ ConsoleMethod( GuiDecalEditorCtrl, deleteSelectedDecal, void, 2, 2, "deleteSelec
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ConsoleMethod( GuiDecalEditorCtrl, deleteDecalDatablock, void, 3, 3, "deleteSelectedDecalDatablock( String datablock )" )
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{
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String lookupName( argv[2] );
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String lookupName( (const char*)argv[2] );
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if( lookupName == String::EmptyString )
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return;
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@ -801,7 +801,7 @@ ConsoleMethod( GuiDecalEditorCtrl, deleteDecalDatablock, void, 3, 3, "deleteSele
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ConsoleMethod( GuiDecalEditorCtrl, setMode, void, 3, 3, "setMode( String mode )()" )
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{
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String newMode = ( argv[2] );
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String newMode = ( (const char*)argv[2] );
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object->setMode( newMode );
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}
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@ -868,7 +868,7 @@ ConsoleMethod( GuiDecalEditorCtrl, editDecalDetails, void, 4, 4, "editDecalDetai
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if ( (count != 7) )
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{
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Con::printf("Failed to parse decal information \"px py pz tx ty tz s\" from '%s'", argv[3]);
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Con::printf("Failed to parse decal information \"px py pz tx ty tz s\" from '%s'", (const char*)argv[3]);
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return;
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}
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@ -1253,4 +1253,4 @@ void DBRetargetUndoAction::redo()
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if ( mEditor->isMethod( "rebuildInstanceTree" ) )
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Con::executef( mEditor, "rebuildInstanceTree" );
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}
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#endif
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#endif
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@ -2500,7 +2500,7 @@ ConsoleMethod( TerrainEditor, attachTerrain, void, 2, 3, "(TerrainBlock terrain)
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terrains.push_back(terrBlock);
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if(terrains.size() == 0)
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Con::errorf(ConsoleLogEntry::Script, "TerrainEditor::attach: failed to attach to object '%s'", argv[2]);
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Con::errorf(ConsoleLogEntry::Script, "TerrainEditor::attach: failed to attach to object '%s'", (const char*)argv[2]);
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}
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if (terrains.size() > 0)
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@ -2758,7 +2758,7 @@ void WorldEditor::initPersistFields()
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//------------------------------------------------------------------------------
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// These methods are needed for the console interfaces.
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void WorldEditor::ignoreObjClass( U32 argc, const char **argv )
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void WorldEditor::ignoreObjClass( U32 argc, ConsoleValueRef *argv )
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{
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for(S32 i = 2; i < argc; i++)
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{
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@ -3207,7 +3207,7 @@ ConsoleMethod( WorldEditor, setActiveSelection, void, 3, 3, "( id set ) - Set th
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WorldEditorSelection* selection;
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if( !Sim::findObject( argv[ 2 ], selection ) )
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{
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Con::errorf( "WorldEditor::setActiveSelectionSet - no selection set '%s'", argv[ 2 ] );
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Con::errorf( "WorldEditor::setActiveSelectionSet - no selection set '%s'", (const char*)argv[ 2 ] );
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return;
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}
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@ -3333,14 +3333,14 @@ ConsoleMethod( WorldEditor, alignByBounds, void, 3, 3, "(int boundsAxis)"
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"Align all selected objects against the given bounds axis.")
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{
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if(!object->alignByBounds(dAtoi(argv[2])))
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Con::warnf(ConsoleLogEntry::General, avar("worldEditor.alignByBounds: invalid bounds axis '%s'", argv[2]));
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Con::warnf(ConsoleLogEntry::General, avar("worldEditor.alignByBounds: invalid bounds axis '%s'", (const char*)argv[2]));
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}
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ConsoleMethod( WorldEditor, alignByAxis, void, 3, 3, "(int axis)"
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"Align all selected objects along the given axis.")
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{
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if(!object->alignByAxis(dAtoi(argv[2])))
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Con::warnf(ConsoleLogEntry::General, avar("worldEditor.alignByAxis: invalid axis '%s'", argv[2]));
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Con::warnf(ConsoleLogEntry::General, avar("worldEditor.alignByAxis: invalid axis '%s'", (const char*)argv[2]));
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}
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ConsoleMethod( WorldEditor, resetSelectedRotation, void, 2, 2, "")
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@ -3545,7 +3545,7 @@ void WorldEditor::colladaExportSelection( const String &path )
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ConsoleMethod( WorldEditor, colladaExportSelection, void, 3, 3,
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"( String path ) - Export the combined geometry of all selected objects to the specified path in collada format." )
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{
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object->colladaExportSelection( argv[2] );
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object->colladaExportSelection( (const char*)argv[2] );
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}
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void WorldEditor::makeSelectionPrefab( const char *filename )
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@ -76,7 +76,7 @@ class WorldEditor : public EditTSCtrl
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Point3F p2;
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};
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void ignoreObjClass(U32 argc, const char** argv);
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void ignoreObjClass(U32 argc, ConsoleValueRef* argv);
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void clearIgnoreList();
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static bool setObjectsUseBoxCenter( void *object, const char *index, const char *data ) { static_cast<WorldEditor*>(object)->setObjectsUseBoxCenter( dAtob( data ) ); return false; };
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@ -682,7 +682,7 @@ ConsoleMethod( WorldEditorSelection, union, void, 3, 3, "( SimSet set ) - Add al
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SimSet* selection;
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if( !Sim::findObject( argv[ 2 ], selection ) )
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{
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Con::errorf( "WorldEditorSelection::union - no SimSet '%s'", argv[ 2 ] );
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Con::errorf( "WorldEditorSelection::union - no SimSet '%s'", (const char*)argv[ 2 ] );
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return;
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}
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@ -698,7 +698,7 @@ ConsoleMethod( WorldEditorSelection, subtract, void, 3, 3, "( SimSet ) - Remove
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SimSet* selection;
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if( !Sim::findObject( argv[ 2 ], selection ) )
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{
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Con::errorf( "WorldEditorSelection::subtract - no SimSet '%s'", argv[ 2 ] );
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Con::errorf( "WorldEditorSelection::subtract - no SimSet '%s'", (const char*)argv[ 2 ] );
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return;
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}
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