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https://github.com/TorqueGameEngines/Torque3D.git
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Merge branch 'consolefuncrefactor' of https://github.com/jamesu/Torque3D into consolefuncrefactor
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commit
59aaaf1892
93 changed files with 1947 additions and 728 deletions
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@ -1447,7 +1447,7 @@ ConsoleMethod( GuiRiverEditorCtrl, setNodePosition, void, 3, 3, "" )
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if ( (count != 3) )
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{
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Con::printf("Failed to parse node information \"px py pz\" from '%s'", argv[3]);
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Con::printf("Failed to parse node information \"px py pz\" from '%s'", (const char*)argv[3]);
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return;
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}
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@ -1473,7 +1473,7 @@ ConsoleMethod( GuiRiverEditorCtrl, setNodeNormal, void, 3, 3, "" )
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if ( (count != 3) )
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{
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Con::printf("Failed to parse node information \"px py pz\" from '%s'", argv[3]);
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Con::printf("Failed to parse node information \"px py pz\" from '%s'", (const char*)argv[3]);
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return;
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}
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@ -1506,4 +1506,4 @@ ConsoleMethod( GuiRiverEditorCtrl, regenerate, void, 2, 2, "" )
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River *river = object->getSelectedRiver();
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if ( river )
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river->regenerate();
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}
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}
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