mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
Added Outpost testing level by Azaezel.
This commit is contained in:
parent
535f56af6e
commit
599ad823b0
7 changed files with 1450 additions and 48 deletions
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@ -72,3 +72,11 @@ singleton Material(defaultTree_fronds_material)
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alphaRef = "114";
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alphaRef = "114";
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translucent = "1";
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translucent = "1";
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};
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};
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singleton Material(defaulttree_ColorEffectR27G177B88_material)
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{
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mapTo = "ColorEffectR27G177B88-material";
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diffuseColor[0] = "0.105882 0.694118 0.345098 1";
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specularPower[0] = "10";
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translucentBlendOp = "None";
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};
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BIN
Templates/Full/game/art/terrains/Outpost_0.ter
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BIN
Templates/Full/game/art/terrains/Outpost_0.ter
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@ -24,18 +24,18 @@
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// Sample grass
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// Sample grass
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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singleton Material(TerrainFX_grass1)
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singleton Material(TerrainFX_grass1)
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{
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{
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mapTo = "grass1";
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mapTo = "grass1";
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footstepSoundId = 0;
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footstepSoundId = 0;
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terrainMaterials = "1";
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terrainMaterials = "1";
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ShowDust = "1";
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ShowDust = "1";
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showFootprints = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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materialTag0 = "Terrain";
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effectColor[0] = "0.42 0.42 0 1";
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effectColor[0] = "0.42 0.42 0 1";
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effectColor[1] = "0.42 0.42 0 1";
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effectColor[1] = "0.42 0.42 0 1";
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impactSoundId = "0";
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impactSoundId = "0";
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};
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};
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new TerrainMaterial()
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new TerrainMaterial()
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{
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{
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@ -49,22 +49,47 @@ new TerrainMaterial()
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diffuseSize = "200";
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diffuseSize = "200";
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};
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};
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singleton Material(TerrainFX_grass1dry)
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singleton Material(TerrainFX_grass2)
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{
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{
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mapTo = "grass1-dry";
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mapTo = "grass2";
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footstepSoundId = 0;
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footstepSoundId = 0;
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terrainMaterials = "1";
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terrainMaterials = "1";
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ShowDust = "1";
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ShowDust = "1";
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showFootprints = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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materialTag0 = "Terrain";
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effectColor[0] = "0.63 0.55 0 1";
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effectColor[0] = "0.42 0.42 0 1";
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};
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effectColor[1] = "0.42 0.42 0 1";
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impactSoundId = "0";
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};
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new TerrainMaterial()
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new TerrainMaterial()
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{
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{
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internalName = "grass1-dry";
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internalName = "grass2";
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diffuseMap = "art/terrains/Example/grass1-dry";
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diffuseMap = "art/terrains/Example/grass2";
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detailMap = "art/terrains/Example/grass1-dry_d";
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detailMap = "art/terrains/Example/grass2_d";
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detailSize = "10";
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isManaged = "1";
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detailBrightness = "1";
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Enabled = "1";
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diffuseSize = "200";
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};
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singleton Material(TerrainFX_grass1dry)
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{
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mapTo = "grass1_dry";
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footstepSoundId = 0;
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terrainMaterials = "1";
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ShowDust = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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effectColor[0] = "0.63 0.55 0 1";
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};
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new TerrainMaterial()
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{
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internalName = "grass1_dry";
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diffuseMap = "art/terrains/Example/grass1_dry";
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detailMap = "art/terrains/Example/grass1_dry_d";
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detailSize = "10";
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detailSize = "10";
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detailDistance = "100";
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detailDistance = "100";
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isManaged = "1";
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isManaged = "1";
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@ -74,17 +99,16 @@ new TerrainMaterial()
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detailStrength = "2";
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detailStrength = "2";
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};
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};
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singleton Material(TerrainFX_dirt_grass)
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singleton Material(TerrainFX_dirt_grass)
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{
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{
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mapTo = "dirt_grass";
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mapTo = "dirt_grass";
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footstepSoundId = 0;
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footstepSoundId = 0;
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terrainMaterials = "1";
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terrainMaterials = "1";
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ShowDust = "1";
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ShowDust = "1";
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showFootprints = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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materialTag0 = "Terrain";
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effectColor[0] = "0.63 0.55 0 1";
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effectColor[0] = "0.63 0.55 0 1";
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effectColor[1] = "0.63 0.55 0 0";
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};
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};
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new TerrainMaterial()
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new TerrainMaterial()
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{
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{
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@ -103,18 +127,18 @@ new TerrainMaterial()
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// Sample rock
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// Sample rock
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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singleton Material(TerrainFX_rocktest)
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singleton Material(TerrainFX_rocktest)
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{
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{
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mapTo = "rocktest";
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mapTo = "rocktest";
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footstepSoundId = "1";
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footstepSoundId = "1";
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terrainMaterials = "1";
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terrainMaterials = "1";
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ShowDust = "1";
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ShowDust = "1";
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showFootprints = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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materialTag0 = "Terrain";
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impactSoundId = "1";
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impactSoundId = "1";
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effectColor[0] = "0.25 0.25 0.25 1";
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effectColor[0] = "0.25 0.25 0.25 1";
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effectColor[1] = "0.25 0.25 0.25 0";
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effectColor[1] = "0.25 0.25 0.25 0";
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};
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};
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new TerrainMaterial()
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new TerrainMaterial()
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{
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{
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@ -129,22 +153,52 @@ new TerrainMaterial()
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diffuseSize = "400";
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diffuseSize = "400";
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};
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};
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// ----------------------------------------------------------------------------
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// Sample rock
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// ----------------------------------------------------------------------------
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singleton Material(TerrainFX_stone)
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{
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mapTo = "stone";
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footstepSoundId = "1";
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terrainMaterials = "1";
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ShowDust = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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impactSoundId = "1";
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effectColor[0] = "0.25 0.25 0.25 1";
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effectColor[1] = "0.25 0.25 0.25 0";
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};
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new TerrainMaterial()
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{
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internalName = "stone";
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diffuseMap = "art/terrains/Example/stone";
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detailMap = "art/terrains/Example/stone_d";
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detailSize = "10";
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detailDistance = "100";
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isManaged = "1";
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detailBrightness = "1";
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Enabled = "1";
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diffuseSize = "400";
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useSideProjection = "0";
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};
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Sample sand
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// Sample sand
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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singleton Material(TerrainFX_sand)
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singleton Material(TerrainFX_sand)
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{
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{
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mapTo = "sand";
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mapTo = "sand";
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footstepSoundId = "3";
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footstepSoundId = "3";
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terrainMaterials = "1";
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terrainMaterials = "1";
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ShowDust = "1";
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ShowDust = "1";
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showFootprints = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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materialTag0 = "Terrain";
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specularPower[0] = "1";
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specularPower[0] = "1";
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effectColor[0] = "0.84 0.71 0.5 1";
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effectColor[0] = "0.84 0.71 0.5 1";
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effectColor[1] = "0.84 0.71 0.5 0.349";
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effectColor[1] = "0.84 0.71 0.5 0.349";
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};
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};
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new TerrainMaterial()
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new TerrainMaterial()
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{
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{
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BIN
Templates/Full/game/levels/Outpost.forest
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BIN
Templates/Full/game/levels/Outpost.forest
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Binary file not shown.
1295
Templates/Full/game/levels/Outpost.mis
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1295
Templates/Full/game/levels/Outpost.mis
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File diff suppressed because it is too large
Load diff
45
Templates/Full/game/levels/Outpost.postfxpreset.cs
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45
Templates/Full/game/levels/Outpost.postfxpreset.cs
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@ -0,0 +1,45 @@
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$PostFXManager::Settings::ColorCorrectionRamp = "core/scripts/client/postFx/null_color_ramp.png";
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$PostFXManager::Settings::DOF::BlurCurveFar = "";
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$PostFXManager::Settings::DOF::BlurCurveNear = "";
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$PostFXManager::Settings::DOF::BlurMax = "";
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$PostFXManager::Settings::DOF::BlurMin = "";
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$PostFXManager::Settings::DOF::EnableAutoFocus = "";
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$PostFXManager::Settings::DOF::EnableDOF = "";
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$PostFXManager::Settings::DOF::FocusRangeMax = "";
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$PostFXManager::Settings::DOF::FocusRangeMin = "";
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$PostFXManager::Settings::EnableDOF = "1";
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$PostFXManager::Settings::EnabledSSAO = "1";
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$PostFXManager::Settings::EnableHDR = "1";
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$PostFXManager::Settings::EnableLightRays = "1";
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$PostFXManager::Settings::EnablePostFX = "1";
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$PostFXManager::Settings::HDR::adaptRate = "2";
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$PostFXManager::Settings::HDR::blueShiftColor = "1.05 0.97 1.27";
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$PostFXManager::Settings::HDR::brightPassThreshold = "1";
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$PostFXManager::Settings::HDR::enableBloom = "1";
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$PostFXManager::Settings::HDR::enableBlueShift = "0";
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$PostFXManager::Settings::HDR::enableToneMapping = "1";
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$PostFXManager::Settings::HDR::gaussMean = "0";
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$PostFXManager::Settings::HDR::gaussMultiplier = "0.3";
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$PostFXManager::Settings::HDR::gaussStdDev = "0.8";
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$PostFXManager::Settings::HDR::keyValue = "0.18";
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$PostFXManager::Settings::HDR::minLuminace = "0.001";
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$PostFXManager::Settings::HDR::whiteCutoff = "1";
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$PostFXManager::Settings::LightRays::brightScalar = "0.75";
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$PostFXManager::Settings::SSAO::blurDepthTol = "0.001";
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$PostFXManager::Settings::SSAO::blurNormalTol = "0.95";
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$PostFXManager::Settings::SSAO::lDepthMax = "2";
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$PostFXManager::Settings::SSAO::lDepthMin = "0.2";
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$PostFXManager::Settings::SSAO::lDepthPow = "0.2";
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$PostFXManager::Settings::SSAO::lNormalPow = "2";
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$PostFXManager::Settings::SSAO::lNormalTol = "-0.5";
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$PostFXManager::Settings::SSAO::lRadius = "1";
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$PostFXManager::Settings::SSAO::lStrength = "10";
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$PostFXManager::Settings::SSAO::overallStrength = "2";
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$PostFXManager::Settings::SSAO::quality = "0";
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$PostFXManager::Settings::SSAO::sDepthMax = "1";
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$PostFXManager::Settings::SSAO::sDepthMin = "0.1";
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$PostFXManager::Settings::SSAO::sDepthPow = "1";
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$PostFXManager::Settings::SSAO::sNormalPow = "1";
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$PostFXManager::Settings::SSAO::sNormalTol = "0";
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$PostFXManager::Settings::SSAO::sRadius = "0.1";
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$PostFXManager::Settings::SSAO::sStrength = "6";
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BIN
Templates/Full/game/levels/Outpost_preview.png
Normal file
BIN
Templates/Full/game/levels/Outpost_preview.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 204 KiB |
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