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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
commit
598756f134
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@ -245,7 +245,7 @@ void RenderMeshMgr::render(SceneRenderState * state)
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if ( passRI->accuTex != lastAccuTex )
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{
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sgData.accuTex = passRI->accuTex;
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lastAccuTex = lastAccuTex;
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lastAccuTex = passRI->accuTex;
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dirty = true;
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}
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@ -480,7 +480,7 @@ void RenderPrePassMgr::render( SceneRenderState *state )
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if (passRI->accuTex != lastAccuTex)
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{
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sgData.accuTex = passRI->accuTex;
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lastAccuTex = lastAccuTex;
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lastAccuTex = passRI->accuTex;
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dirty = true;
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}
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