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Fix for Issue #155 for Billboard Creation
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@ -194,7 +194,7 @@ void TSShapeInstance::buildInstanceData(TSShape * _shape, bool loadMaterials)
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animateSubtrees();
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// Construct billboards if not done already
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if ( loadMaterials && mShapeResource )
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if ( loadMaterials && mShapeResource && GFXDevice::devicePresent() )
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mShape->setupBillboardDetails( mShapeResource.getPath().getFullPath() );
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}
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