Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.

Currently establishes the MainScene tab and otherwise retains existing behavior directly
This commit is contained in:
Areloch 2023-11-14 18:58:58 -06:00
parent fcd611353d
commit 59247bd9ca
20 changed files with 1503 additions and 1471 deletions

File diff suppressed because it is too large Load diff

View file

@ -7,7 +7,7 @@ $guiContent = new GuiContainer(EWToolsToolbar) {
Profile = "ToolsMenubarProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "0 41";
Position = "0 38";
Extent = "0 33";
MinExtent = "8 2";
canSave = "1";

View file

@ -43,7 +43,7 @@ function EditorGui::init(%this)
if( isObject( EWToolsPaletteWindow ) )
{
%this.add( EWToolsPaletteWindow );
MainSceneTabPanel.add( EWToolsPaletteWindow );
EWToolsPaletteWindow.init();
EWToolsPaletteWindow.setVisible( false );
}
@ -124,7 +124,7 @@ function EditorGui::init(%this)
exec("~/worldEditor/gui/ToolsToolbar.ed.gui");
if( isObject( EWToolsToolbar ) )
{
%this.add( EWToolsToolbar );
MainSceneTabPanel.add( EWToolsToolbar );
EWToolsToolbar.setVisible( true );
}