Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.

Currently establishes the MainScene tab and otherwise retains existing behavior directly
This commit is contained in:
Areloch 2023-11-14 18:58:58 -06:00
parent fcd611353d
commit 59247bd9ca
20 changed files with 1503 additions and 1471 deletions

View file

@ -46,10 +46,10 @@ function initializeMaterialEditor()
matEd_addCubemapWindow.setVisible( false );
MaterialEditorPropertiesWindow.setVisible( false );
EditorGui.add( MaterialEditorPreviewWindow );
EditorGui.add( matEd_cubemapEditor );
EditorGui.add( matEd_addCubemapWindow );
EditorGui.add( MaterialEditorPropertiesWindow );
MainSceneTabPanel.add( MaterialEditorPreviewWindow );
MainSceneTabPanel.add( matEd_cubemapEditor );
MainSceneTabPanel.add( matEd_addCubemapWindow );
MainSceneTabPanel.add( MaterialEditorPropertiesWindow );
}
function destroyMaterialEditor()