inputTest Module Update

Updates the input event monitor to work with the current BaseGame template.
This commit is contained in:
OTHGMars 2021-09-24 22:55:59 -04:00
parent 0f89373782
commit 58a79e0105
3 changed files with 19 additions and 8 deletions

View file

@ -4,6 +4,11 @@
function inputTest::create( %this ) function inputTest::create( %this )
{ {
// If addToMainMenu is true, a button to display the input monitor will be
// added to the MainMenu gui. If false, you will need to call
// "$GameCanvas.pushDialog(InputMonitorDlg);" from the console or add a
// shortcut somewhere else to access the Input Event Monitor.
%this.addToMainMenu = true;
} }
function inputTest::destroy( %this ) function inputTest::destroy( %this )
@ -13,12 +18,12 @@ function inputTest::destroy( %this )
function inputTest::initClient( %this ) function inputTest::initClient( %this )
{ {
%this.queueExec("/scripts/customProfiles." @ $TorqueScriptFileExtension); %this.queueExec("./scripts/customProfiles." @ $TorqueScriptFileExtension);
%this.queueExec("/scripts/inputMonitor." @ $TorqueScriptFileExtension); %this.queueExec("./scripts/inputMonitor." @ $TorqueScriptFileExtension);
%this.queueExec("/scripts/gui/inputMonitor.gui"); %this.queueExec("./scripts/gui/inputMonitor.gui");
%this.queueExec("/scripts/joystickSettings." @ $TorqueScriptFileExtension); %this.queueExec("./scripts/joystickSettings." @ $TorqueScriptFileExtension);
%this.queueExec("/scripts/gui/joystickSettings.gui"); %this.queueExec("./scripts/gui/joystickSettings.gui");
%this.queueExec("/scripts/menuButtons." @ $TorqueScriptFileExtension); %this.queueExec("./scripts/menuButtons." @ $TorqueScriptFileExtension);
} }
function onSDLDeviceConnected(%sdlIndex, %deviceName, %deviceType) function onSDLDeviceConnected(%sdlIndex, %deviceName, %deviceType)

View file

@ -55,7 +55,7 @@ $guiContent = new GuiControl(InputMonitorDlg) {
canSaveDynamicFields = "0"; canSaveDynamicFields = "0";
}; };
new GuiChunkedBitmapCtrl() { new GuiChunkedBitmapCtrl() {
bitmap = "data/ui/art/hudfill.png"; bitmap = "data/ui/images/hudfill.png";
useVariable = "0"; useVariable = "0";
tile = "0"; tile = "0";
position = "0 0"; position = "0 0";

View file

@ -2,6 +2,8 @@
// Add buttons to the MainMenu after all other scripts have been exec'ed. // Add buttons to the MainMenu after all other scripts have been exec'ed.
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
function inputTest::addMenuButton( %this )
{
if (isObject(MainMenuGui)) if (isObject(MainMenuGui))
{ {
%testBtn = new GuiButtonCtrl() { %testBtn = new GuiButtonCtrl() {
@ -56,4 +58,8 @@
} }
MMTestContainer.add(%testBtn); MMTestContainer.add(%testBtn);
} }
}
if (inputTest.addToMainMenu)
inputTest.addMenuButton();